Blackwarder
Adventurer
I don't think that having too many tasks is a good thing, when it comes to wilderness tasks I think that all we need are TOR like tasks (guide, scout, lookout and huntsman) with a few additions like sneaking etc. I want the speed of the PC to be determined by their gear and I want them to be able to plan ahead.
And I want to have a hazard mechanic built into the system.
Warder
And I want to have a hazard mechanic built into the system.
Warder