airwalkrr
Adventurer
My current weekly 3.5 campaign is coming to an end. The big bad evil guys are almost defeated and the player characters are approaching epic level. It is time for me to start planning my next campaign. I have been considering converting to Pathfinder for my next campaign, if for no other reason than that it will make some of my players happy (some have requested it and the others don't care) and I might persuade some new players to join. The group is small and while it has been a rocking campaign, I miss having more players at my table. When I invite people to my game, they often lose interest when I tell them I am running 3.5 and not Pathfinder. The system doesn't make a huge different to me. But I only have a little experience with Pathfinder.
So here is a question to all you Pathfinder aficionados out there with more experience than I: are spellcasters still the most powerful characters in the game in Pathfinder? This is something that is very true of 3.5 and I have plenty of ways to deal with it to keep the players on par. If I were to run Pathfinder, I would like to know what to expect. While it seems the fighting classes got a power boost in Pathfinder, the spellcasters seemed to have gotten just as much. Does the system compensate for this to a reasonable degree so that it is less of a problem? Or is it just as much of or greater a problem in your experience? I would be limiting my players to just the core rulebook to start with, so bear that in mind. I may allow other things on a case-by-case basis as I gain more experience with the system.
Your replies are appreciated.
So here is a question to all you Pathfinder aficionados out there with more experience than I: are spellcasters still the most powerful characters in the game in Pathfinder? This is something that is very true of 3.5 and I have plenty of ways to deal with it to keep the players on par. If I were to run Pathfinder, I would like to know what to expect. While it seems the fighting classes got a power boost in Pathfinder, the spellcasters seemed to have gotten just as much. Does the system compensate for this to a reasonable degree so that it is less of a problem? Or is it just as much of or greater a problem in your experience? I would be limiting my players to just the core rulebook to start with, so bear that in mind. I may allow other things on a case-by-case basis as I gain more experience with the system.
Your replies are appreciated.