The article is hilarious... I have strong negative opinion on everything, worst L&L article ever!
Many people hate feats (not me) so what do we get? Feats are now totally mandatory. Consider that since the start until the second-last playtest packet, feats were totally optional, so this is going clearly backwards.
Then +1 to ability scores right... as if between generous ability score generation (4d6 drop lowest) + racial ability score bonuses + class ability score bonuses + double increase every 4 levels... apparently we didn't have enough!
The whole 5e game is built around abilities being more important than level-based bonuses due to bounded accuracy, why giving them away so easily? Now pretty much
every single 1st level PC is guaranteed to have at least 18 in her primary score. In a way this feels like it will become mandatory... be prepared to see every mid-level Fighter have Str 20, every mid-level Wizard have Int 20 and so on.
Also I can't believe that Mearls is
so overlooking the reason why his Sorcerer friend couldn't find a feat. That clearly was
not because of the feat mechanics but simply because
there were no feats in core 3e interesting enough for Sorcerers. IOW, core 3e did not have enough feats. I know that people complain that there were too many feats in 3e, and too many of them were garbage or broken, but that was only after you factor in dozens of supplements. The
core 3e had too many combat feats, and too few non-combat feats.
Even the part on prestige classes as feats leave me skeptic... it could work, but they will certainly be tempted at writing a purely sequential feat chain instead of a pool of feats and feat tree, which would be more interesting and will (finally!) make more prestige classes be worth to widely different classes.