• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

D&D 5E How is the Ghosts of Draonspear Castle?


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I think there are a couple of other threads already, but ...

I just did a review of it. It's railroady but otherwise generally good. The magic items and treasures are not all straight out of the book, which is great for communicating a magical feeling. An example is a +1 shield with an apple tree standard on it. Once a day you can reach in and pluck an apple from the tree to use like a healing potion. That's an EXCELLENT magic item. The adventure also rewards exploration and reinforces a certain type of play. You can to most of the monsters and the vermin act like animals. It's also a bit verbose for my tastes and has several 'bad' skill checks ... like roll a 14+ to go on the adventure sorts of things.

Ghosts of Dragonspear Castle review

I don't know about the con cost, but it was $29.95 as a preorder that you picked up at the con.
 


I like that it uses B&W and color art from every editions as well as D&D Next concept art. Diversity has it for all taste ! There are funny post its all over and the maps are nice too. The Daggerford area guide is well made and reminds me of AD&D supplement N1 Under Illfarn. The adventures are good, with some site based adventure and other type as well despite the storyline being a bit linear and thus railroady by moment. A BIG #ThumbsUp
 

Into the Woods

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