[DM's Poll] Homebrew, Published, Hybrid or Other?

Which option best describes your campaign?

  • Homebrew Puritan - Everything is homebrew, even the adventures. Nothing to taint my creation!

    Votes: 9 12.5%
  • Homebrew Traditionalist - My own but might read setting books for ideas, modify adventures

    Votes: 19 26.4%
  • Homebrew Hybrid - I pick and choose elements from published settings to include in my homebrew

    Votes: 12 16.7%
  • "The Medley" - A big ole mashup of homebrew and published elements

    Votes: 11 15.3%
  • Published Hybrid - a moderately to heavily altered published setting

    Votes: 10 13.9%
  • Published - Generally by the book(s), but with some alterations - not afraid to "go my own way"

    Votes: 10 13.9%
  • PAW (Published as Written) - no alteration, strictly official adventures, follow canon

    Votes: 1 1.4%


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Currently Published, using Rise of the Runelords in Golarion. I've felt way more need to switch up rules than setting/adventure stuff, which is golden.

Aside from that, the vast majority of my D&D was in a homebrew world built to order. Nothing directly lifted from other gaming sources, but a heavy dose of mythological and fantasy archetypes.

Cheers!
Kinak
 

I have to admit defeat, [MENTION=59082]Mercurius[/MENTION]. It looks like the published settings are very nearly as popular as homebrewing. I am very surprised by this outcome, and no mistake.
 

Mostly homebrew, but I pluck the occasional element from published settings. For example, the Abyss pretty reliably features in my campaigns, although I tend to make up my own demon lords.

I have to admit defeat,
@Mercurius . It looks like the published settings are very nearly as popular as homebrewing. I am very surprised by this outcome, and no mistake.


Where do you get that? I'm seeing about 55% homebrewing and 30% using a published setting, with the remainder in the "medley" camp.
 

Where do you get that? I'm seeing about 55% homebrewing and 30% using a published setting, with the remainder in the "medley" camp.

Well, where to draw the lines between homebrew, medley, and 'as published' is pretty arbitrary. Avoiding that, what I see is five results out of seven within one vote of each other, one high outlier toward the homebrew end of the spectrum, and one low outlier toward the 'as published' end of the spectrum.

I'm not surprised the "published as written" option has so few votes, and I'm also not surprised that the "homebrew traditionalist" option has so many. What does surprise me is that the other five results are so even. I was expecting -- and in [MENTION=59082]Mercurius[/MENTION]' other thread, I erroneously predicted -- a far more substantial skew toward homebrewing.

That's all.
 

I didn't quite get the poll options. Just going with homebrew/published/hybrid I think would be a better poll. I don't quite get the difference between some of the poll options.

I chose "Medley". I am currently running Nentir Vale, but I modified it a lot, running it as a Feudal society where they characters try to claw their way into nobility.

I am going to run with Reavers of Harkenworld and Madness at Gardmoore abbey, but I tacked on a whole level of homebrew to start off Reavers of Harkenworld, and I am going to basically just run with the premise of the module: Harkenworld taken over by Iron circle mercenaries, and the peasents trying to revolt, struggling with goblins and toadies.

I often have problems coming up with the skeleton for a module or campaign setting, but using inspiration from something published and using 50-90% of it really makes it a lot easier for me. The main customization to the adventure comes from just running with what the PC's do so it's less like a video game. The main customization to the campaign setting is done to make it feel logical to me. I often feel published campaign settings have huge logical holes in them. :p
 

I am Medley all the way.

My last world featured The Circle of Eight as the rulers of the Red Wizards in Thay who created Warforged for their war against the Land of Fate while Spelljamming dragons invaded the northern countries.

My current campaign is all published adventures with my own stuff thrown in liberally.
 


I voted homebrew hybrid, but I'm not sure that's accurate.

For D&D, I feel no shame stealing classes, monsters, and other (IMO) heavily mechanical elements from published settings. I can either reflavor or work them into them world as is. The adventures/stories themselves, as well as the surrounding geography, are all mine. I've always found the published stuff to be lacking in those areas. So, the world is mine, but its populated with other people's stuff, usually.

Of course, I'm this way for D&D. For Fate, everything is homebrew because its just soo much easier than D&D. Other games I've played or run generally either "live" in modified real world or in a specific setting like Star Wars or Marvel.
 

[MENTION=6688937]Ratskinner[/MENTION]
There are no new ideas. It's hard to imagine that even a "homebrew purist" isn't using some elements that appear in various published settings. Nothing wrong with that.
 

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