GMMichael
Guide of Modos
Sorry, I couldn't resist putting "OTS" in the subject.
The first draft of Modos RPG is ready for playtesting. Much like the iPad, it's the product no one even asked for. But really, you have asked for it, if you've ever said:
"Why can't my Fighter take Move Silently?"
"Drawing on the battle mat takes way too long."
"I wish my mage could wear armor!"
"Wait, do I need to roll under, or over?"
"Does grabbing my lightsaber provoke an attack of opportunity?"
"I can write better rules than this."
"Writing up these monster stats takes way too long."
Modos RPG features free-form character classes, great roleplaying flexibility, customizable everything, never-get-a-bad-roll guarantees, and closer-to-real-time combat.
Best feature: characters don't die - they just become mostly dead.
Download it, take it for a spin, tell me about all the changes I need to make, or just start turning it into your own game with the rules on, well, making rules. I'll be playtesting too, and hopefully getting a chat-room game going as well.
Attachment notes:
- "ModosRulebook" is in the .docx format, and is the recommended viewing experience.
- "ModosRulebookAltFormat" is in .doc format, and contains a few formatting errors, but nothing that ruins the integrity of the document. (Until someone advises me otherwise!)
The first draft of Modos RPG is ready for playtesting. Much like the iPad, it's the product no one even asked for. But really, you have asked for it, if you've ever said:
"Why can't my Fighter take Move Silently?"
"Drawing on the battle mat takes way too long."
"I wish my mage could wear armor!"
"Wait, do I need to roll under, or over?"
"Does grabbing my lightsaber provoke an attack of opportunity?"
"I can write better rules than this."
"Writing up these monster stats takes way too long."
Modos RPG features free-form character classes, great roleplaying flexibility, customizable everything, never-get-a-bad-roll guarantees, and closer-to-real-time combat.
Best feature: characters don't die - they just become mostly dead.
Download it, take it for a spin, tell me about all the changes I need to make, or just start turning it into your own game with the rules on, well, making rules. I'll be playtesting too, and hopefully getting a chat-room game going as well.
Attachment notes:
- "ModosRulebook" is in the .docx format, and is the recommended viewing experience.
- "ModosRulebookAltFormat" is in .doc format, and contains a few formatting errors, but nothing that ruins the integrity of the document. (Until someone advises me otherwise!)
Attachments
Last edited: