• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

D&D 5E is the line between DM and Player core books blurring?

Also I'd argue that players need to know how to GM for quality play. RPGs are a team effort. You don't have to fill every position with the same fervor and competence, but you have to understand the basics.
 

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The line has always been pretty blurry. They're all DM books, obviously, but there are very few things that the players couldn't conceivably need to tap into as well. The obvious ones are monsters and environment/location rules, but even those have a number of applications for players.

And yet, if they want to sell three books, that have to put something of substance into the DMG. If.
 



Into the Woods

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