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Ring Side Report-RPG Review of Alchemy Manual

biotech66

Explorer
Originally posted at www.throatpunchgames.com, a new idea everyday!




Product- Pathfinder Player Companion Alchemy Manual


Producer-Paizo


Price-$13(PDF)


System-Pathfinder


TL; DR-Lot's of alchemy types, but not much depth. 87%





Basics- Let's Cook! Alchemy Manual is a splat book in the truest sense. This book moves at a rapid fire pace presenting over 10 different types of alchemy traditions in the Pathfinder world. Each tradition gets two pages to introduce the story behind the alchemy type as well as a few potions or poisons that distinguish one from another. In addition, numerous items, small additions to spells/alchemical items, and new ways to craft alchemical items are presented.





Mechanics or Crunch- First things first, alchemy has always been somewhat tricky in the 3.X systems. You end up with things that are two broken for the rules or underpowered to uselessness. This book tends to be closer to underpowered. The items presented are on par with the standard alchemy items, but those items tend to be useless as the player has better options with spells or abilities. The book does introduce some nice new feats and items, but those same items may not be the first thing a player will grab for when looking how to battle a problem. Also, the book introduces several different types of alchemy. That's nice from a flavor standpoint, but no one type gets enough of a foundation to stand alone. Each tends to get 3/4 of a page of items, so you left wanting more for each one. 3/5





Story of Fluff-While this is an item book, I was honestly impressed with the detail each type of alchemy was given in its presentation. Readers learn a lot about several different types of alchemist in the Pathfinder world. The stories do make for some rather interesting reading. I enjoyed this far more then I enjoyed the mechanics of the book. 5/5





Execution-This is a Paizo book. I have a tradition of giving them high marks, but that's because the consistently know how to may a book look nice and be readable. I'd like the text bigger, but I mostly read on an IPad, so the page is smaller than the print version. Great art and a well done layout lead to excellent ease of reading. 5/5





Summary-Alchemy is always a touchy subject in Pathfinder and 3.X games. To powerful and all the players use it. To underpowered and it's a waste of time to introduce it. This book is an ok. Honestly, it won't change your opinion of alchemy. It's well done for the story aspect, but if you are deciding if you want to buy a mechanics supplement, you really have to ask yourself "Do I like alchemy already?"
 

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This is a Paizo book. I have a tradition of giving them high marks
I noticed ;)

This book is an ok.
I enjoy reading your reviews, but your scoring is strange. If it's an 'ok' book, then why is the overall score at 87%? Because of the Paizo bonus?
In almost all of your reviews you tend to give high scores (even the non-Paizo ones), so that makes it a bit tricky to decide which of the reviewed items are _really_ good. Now it could be that you just don't review anything which you didn't like, but I'd find the reviews more useful if the final scores matched your verdict. That's just my opinion, of course ;)
 

I do read some crap, but more often then not, I don't "formally" review them. I only have time to do a nice write up once a week for an RPG product, and, I don't want to waste it on something that's horrible.

As for this one in particular, I just felt the mechanics were the worst part of the book. The weren't even objectively bad, they were just weren't going to win me over. I felt like they were par for the alchemy course really. Cool/too expensive or crap/cheap.

The story and layout/art was awesome. There is some people making some crazy Cthulhu fungus crap in Pathfinder! That's amazing! But you get a whole two items for the fungus grafters...that's not close to enough! Give me more of the strange and awesome! Story/art good, just not enough items and mechanics to make we want to dedicate any time to making that a character.

I think Paizo does amazing work. Even then "crap" is by far greater than most of what I've seen out there. I was hoping for an awesome book that would make me want to use alchemy in everything, and this book just didn't do that. So its decent, a good 4/5.

I promise I can bash the crap out of stuff. I'm mid way through some old rifts/Paladium stuff. That's going to be a fun review to write....
 




I tend to think its expensive, but its on par with all the other products I've seen. Numenera for 12 is $3, so 36 for $13 is only a bit on the high side.
 

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