Too bad there's, like, eighty hojillion "rabble rabble, Fighters should heal 1 HP per day!" posts here and on the WotC forums that prove you wrong.Are you going to Burning Man or something? Because that's one of the biggest straw men I've ever seen, and will surely cause one heck of a bonfire once lit up by reality.
Nobody here has even vaguely hinted at holding the farcical position you're claiming.
Oh, what's that?
Yes, odd to even have Temp HP when HP now apparently means a character's stamina.
What is Temp HP used for? Battlemaster giving away temps to allies? If Battlemaster actually heals his allies without magic I'm done with 5th. Too bad we won't find out until the PHB comes out. If Wizards had any integrity they would just tell us which way they ruled instead of letting it leak out like this and waste our time following this news.
If fighters can instantly heal fallen, unconscious allies by shouting at them from across the room, without magic, it will be the quickest refund I've ever shipped back to Amazon. Even if we end up playing the game, I'm not paying for that level of stupidity.
I want magic to feel magical and the first step to doing that is to make the mundane seem physically and logically possible.
Emphasis added, but really the whole post, right from this thread, makes my point for me: nerds need to be special, and that means jocks need to be boring. Geek narrative is rife with Randian philosophy, so this isn't really something I'm pulling out of nowhere. A lot of people have noticed that there's an awful lot of Galt's Gulch around these here parts.
Martial healing, Healing Surges, and the Warlord class along with all of it, was one of the best things to happen to the game, dramatically expanding the scope of what a support character could be within the game mechanics and ludonarrative — expanding the scope of the type of games a DM could run without worrying about party composition making that style impossible — and yet we routinely see histrionic posters going into hysterics over the idea that Fighters might (cue pearl clutching) heal themselves.
Because, most assuredly, this is not a debate about the mechanical balance of Second Wind or Action Surge, despite what Sword of Spirit and others claim, because those same posters will argue in the same breath that Cleric and Wizard spells/day are totally balanced just A-O-K because the DM can just put the pressure on to prevent the party for chain-resting to milk the more powerful abilities. S***ily balanced 3rd level spells like Haste 3-4 times per day? That's fine. 1-4d10+con self-generated healing? PREORDER CANCELED!
I mean, dear god, what if the Fighter rests more than once in a row and gets 2D10 hit points back without a Cleric's help!? The earth will crack open and pour out a tide of ducks!
It is absolutely 100% a projection of personal insecurities that dammit, normal people should be indebted to the special people.
See also: Katana arguments, DM Supremacy Complex, and pretty much every attempted justification of 3rd Edition Wizards/Clerics ever.
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