Thaumaturge
Wandering. Not lost. (He/they)
I have that feat that (will likely exist) gives me +1
That feat is called "Ability Score Improvement". A wizard can only take it enough times to make his total DC 8+5+(proficiency).
Thaumaturge.
I have that feat that (will likely exist) gives me +1
That feat is called "Ability Score Improvement". A wizard can only take it enough times to make his total DC 8+5+(proficiency).
Thaumaturge.
Scaling only adds in if you have proficiency in that save. So whether a 0 level 8 stat or a level 20 8 stat it does not matter they have the same chance of failure.
I thought magic implements were in the playtest btw. I may be wrong though.
Scaling only adds in if you have proficiency in that save. So whether a 0 level 8 stat or a level 20 8 stat it does not matter they have the same chance of failure.
I thought magic implements were in the playtest btw. I may be wrong though.
I think we might see a spell focus type feat. I think the hard cap on stats at 20 is for normals, add in some magic and you might see stats above 20. I think the DC 19 cap is a soft cap.
OK, I missed that! (I really don't understand the rationale behind the absence of a targetting/attack/save line.)Otto's takes effect without a save, so works for at least 1 round automatically.
I'm not worrid about "1st level commoners." I'm more thinking of 20th level fighters, who strike me as being highly vulnerable to Dominate Person.Personally, I find the notion of a 1st level commoner with an 8 Wisdom having a good chance of avoiding a 20th level wizard's charm spell- or, hell, even a decent chance of avoiding it- far more troubling than the reverse.
OK, I missed that! (I really don't understand the rationale behind the absence of a targetting/attack/save line.)
I'm not worrid about "1st level commoners." I'm more thinking of 20th level fighters, who strike me as being highly vulnerable to Dominate Person.
II much prefer the approach that all pcs are weak against certain opponents (the wizard is screwed when facing a golem, the fighter is screwed against an enemy enchanter) than the sort of "everyone is equally capable against every foe" approach that 4e took. (Mind you, I love my 4e game, too.)
If that fighter has gone through 20 levels of play with an 8 Wisdom, sucking up the failed saves all that time, then he has made the choice to have a bad save, especially given how easily he could bump that Wisdom up a few notches.
Not only that, he has options to reroll that failed save from class abilities, he probably has buddies there to back him up, etc.
I much prefer the approach that all pcs are weak against certain opponents (the wizard is screwed when facing a golem, the fighter is screwed against an enemy enchanter) than the sort of "everyone is equally capable against every foe" approach that 4e took. (Mind you, I love my 4e game, too.)
Well, let's take a look at that. If you use the array, you have an 8, and Wisdom is one place to put it, I suppose!If that fighter has gone through 20 levels of play with an 8 Wisdom, sucking up the failed saves all that time, then he has made the choice to have a bad save, especially given how easily he could bump that Wisdom up a few notches.