Man this is ooold. I was so naive back then.
Anyway, here's a newer version:
Way of Determination
Monks that follow the Way of Determination are sustained by their raging spirits and iron resolves.
Push Beyond - Starting when you choose this tradition at 3rd level you can spend a Hit Die as a bonus action to regain Ki Points equal to the number rolled.
Undying Spirit - Starting at 6th level, when you are reduced to 0 hit points for the first time after a short or long rest, you are instead reduced to 1 hit point. You also gain proficiency in Constitution saving throws.
Faster Than Fast - Beginning at 11th level you may spend 5 Ki Points to cast Haste on yourself as an action.
Pierce the Heavens - Starting at 17th level, when you reduce an opponent to 0 hit points with an attack, you gain an additional action if it's your turn, or an additional reaction if it's not.
[sblock="Old"]Way of Determination
Monks that follow the Way of Determination are sustained by their raging spirits and iron resolves.
Push Beyond - Starting when you choose this tradition at 3rd level you can spend a Hit Die as a bonus action to regain Ki Points equal to the number rolled.
Undying Spirit - Starting at 6th level, when you are reduced to 0 Hit Points you can make a Concentration check. On success, you are instead reduced to 1 Hit Point. Once used, this ability cannot be used again until after a short or long rest. You also gain proficiency in Constitution saving throws.
Faster Than Fast - Beginning at 11th level you may spend 5 Ki Points to cast Haste on yourself as an action.
Pierce the Heavens - Starting at 17th level, when you reduce an opponent to 0 Hit Points with an action, you can repeat that action against a different target.
So this is a from-memory repost from Wizards since that appears to be down. Some of the conditionals and names may be different but you get the idea.[/sblock]
Anyway, here's a newer version:
Way of Determination
Monks that follow the Way of Determination are sustained by their raging spirits and iron resolves.
Push Beyond - Starting when you choose this tradition at 3rd level you can spend a Hit Die as a bonus action to regain Ki Points equal to the number rolled.
Undying Spirit - Starting at 6th level, when you are reduced to 0 hit points for the first time after a short or long rest, you are instead reduced to 1 hit point. You also gain proficiency in Constitution saving throws.
Faster Than Fast - Beginning at 11th level you may spend 5 Ki Points to cast Haste on yourself as an action.
Pierce the Heavens - Starting at 17th level, when you reduce an opponent to 0 hit points with an attack, you gain an additional action if it's your turn, or an additional reaction if it's not.
[sblock="Old"]Way of Determination
Monks that follow the Way of Determination are sustained by their raging spirits and iron resolves.
Push Beyond - Starting when you choose this tradition at 3rd level you can spend a Hit Die as a bonus action to regain Ki Points equal to the number rolled.
Undying Spirit - Starting at 6th level, when you are reduced to 0 Hit Points you can make a Concentration check. On success, you are instead reduced to 1 Hit Point. Once used, this ability cannot be used again until after a short or long rest. You also gain proficiency in Constitution saving throws.
Faster Than Fast - Beginning at 11th level you may spend 5 Ki Points to cast Haste on yourself as an action.
Pierce the Heavens - Starting at 17th level, when you reduce an opponent to 0 Hit Points with an action, you can repeat that action against a different target.
So this is a from-memory repost from Wizards since that appears to be down. Some of the conditionals and names may be different but you get the idea.[/sblock]
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