shadow
First Post
I see that Mike Mearls is already talking about D&D as a "living rules system".
"The process will begin with playtest surveys much like the ones we did for the core game, to allow us to see if the game has issues and if so where."
I'm not sure how I feel about this. Although in an article earlier this year on the Wizards website, Mike Mearls assured people that there wouldn't be a new PHB every year, I would rather not see any major updates even if they are available as a free pdf download. This is largely a resistance to the idea that the books that I spent $50 each on are suddenly 'out of date'. Even though no one forces you to use the updated rules, many gamers that I know can be extremely insistent on playing 'the most current version of the game'. (I still remember the amount of crap I received from players when I announced that I would be sticking with 3.0 and not switching to 3.5.) Also, it seems like the number of minor revisions and rule updates never end; when a problem is 'fixed' in one area some people will complain about something else, then when that problem is 'fixed' others will complain about yet another area. I would rather play a system that isn't completely balanced than have to regularly make a number of adjustments to the rules.
Your thoughts on the idea of a 'living rules system'?
"The process will begin with playtest surveys much like the ones we did for the core game, to allow us to see if the game has issues and if so where."
I'm not sure how I feel about this. Although in an article earlier this year on the Wizards website, Mike Mearls assured people that there wouldn't be a new PHB every year, I would rather not see any major updates even if they are available as a free pdf download. This is largely a resistance to the idea that the books that I spent $50 each on are suddenly 'out of date'. Even though no one forces you to use the updated rules, many gamers that I know can be extremely insistent on playing 'the most current version of the game'. (I still remember the amount of crap I received from players when I announced that I would be sticking with 3.0 and not switching to 3.5.) Also, it seems like the number of minor revisions and rule updates never end; when a problem is 'fixed' in one area some people will complain about something else, then when that problem is 'fixed' others will complain about yet another area. I would rather play a system that isn't completely balanced than have to regularly make a number of adjustments to the rules.
Your thoughts on the idea of a 'living rules system'?