I had some questions on Character creation, as I was going through my characters sheet:
1) Gold coins. The description on page 80 does not add up, or doesn't make sense. My GC attribute is 7. Am I supposed to roll 7d6 to start, or treat it like an actual attribute (making it 3d6)? If I treat it like an attribute, then the description is wrong, because it says that a GC of 4 is 3d6. It should be 2d6. Also, will a character EVER use their actual attribute if 3 x GC is more? I figure 3 * 7 * 20 is 420 gold. Rolling 3d6 will hardly ever get me to exceed this number. You'd have to have a VERY high GC attribute to not use the default.
2) The "Reactions" adder to Initiative seems funky on page 79. Will it actually give you 2d6 extra to your initiative if you take Reactions once?
3) Using MasterCraft weapons - buying a skill 3 times should give you mastercraft (not based on the normal progression). This is from page 109:
"However, you cannot take advantage of weapon quality greater than your skill level
allows. You must have taken a skill level the required number of times in order to reap the
benefits of a mastercrafted weapon – once for high quality, twice for superior quality, three
times for mastercraft, four times for artisan, and five times for unique. If you do not have
the required skill ranks, a weapon will perform as though it were the maximum quality
level you are able to use (so if you have 3 ranks in swords, and find an artisan-quality
rapier, it only performs as a mastercraft rapier to you)".
Fx: Agi 10 {4d6} Skill 3 {2d6} Artisen quality (4d6) = 10d6 attack