Samloyal23
Adventurer
Myth, folklore, and pop culture are full of monsters who never really go away. Whether it is Cangyman, Jason, or Raw-Head Rex. Some are truly vile while others are just tricksters. The only thing consistent about them is that no matter how many times you kill them, they come back. Below are two example from Breton folkore I have adapted to my campaign. What I am thinking is that in game terms they are quasi-immortals, that the fearful reputation and superstitious awe people have at the mention of their names is like a form of worship. They are the littlest of gods in terms of power. So they are 0-rank gods. What say you? Any examples of similar creatures from your own campaigns?
Read more: http://www.enworld.org/forum/showthread.php?320670-My-Campaign-Notes/page6#ixzz3IkLXfFsN
Yan-gant-y-tan is the name of a planar spirit who haunts the bogs around Ys. The meaning of his name is 'John with the Fire'. Meeting him is said to be an evil omen. He holds five candles on the five fingers of his right hand and spins them about like a flaming wheel, as a result of which he is unable to turn quickly for fear of extinguishing their light. A sure way to ward off the bad omen of Yan-gant-y-tan is to leave a small bag of gold or of gold chain around a travelers post which Yan-gant-y-tan will steal and leave your house for another day.
He is often depicted as a wiry old troll or hairy wildman, but the only way to distinguish him from other such creatures of course is the 5 candles upon his great hand. In contrast to his nature as a bad omen it is said that should your lantern run out of light, on a whim, he may appear and give five candles to a person who has none, thus lighting the way for a traveller the rest of the night.
Often he is spotted on road sides and in poorly beaten forest paths. A trickster, he enjoys getting people lost and leading them astray as much as helping them find their way home.
Bugul Noz is a protective spirit who haunts the forests near Ys. Terrible to behold, he is a finder of lost sheep and protector of shepherds, who know him as gentle and kind. Humble and a bit ashamed of his fearsome appearance, he hides from others most of the time, but comes out of the woods on Kalan Goanv, on the 31st of October, when people in Ys dress in terrible looking costumes to scare away evil spirits. Bugul Noz protects wanderers in his forest from bandits, wild animals, and evil spirits.
Read more: http://www.enworld.org/forum/showthread.php?320670-My-Campaign-Notes/page6#ixzz3IkLXfFsN