Pathfinder 1E Do high-level monsters need Spell Resistance?

...it helps take care of save-or-suck effects that still suck if you make your save, like suffocation.
Kinak

I try to come up with a term for the suffocation save-and-suck phenomenon, but all my terms end up vaguely disgusting...

Suckotacion?
Suffosuction?

(This post is not 100% serious.)
 
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Well, whatever is done I think it would have to take into consideration both level and SR, unless you would just say ANYTHING with SR negates the effect on a roll of 11 or higher, but then everything with SR would then have a 50% chance of not affecting it.
It is weird in certain situations, but it's also fairly reflective of how it works in play. The vast majority of enemies are near the party's CR and that makes the SR a coinflip.

You could make it any roll of over SR - caster level. Which would at least cut out a roll, but still slows things down some.

I agree there isn't a great option to just drop in and replace it.

I try to come up with a term for the suffocation save-and-suck phenomenon, but all my terms end up vaguely disgusting...

Suckotacion?
Suffosuction?

(This post is not 100% serious.)
Sufficasuck? Yeah, it always ends up pretty bad.

I'm a fan of save-and-suck or save-and-still-suck or suck-or-save-and-still-suck.

Cheers!
Kinak
 

It is weird in certain situations, but it's also fairly reflective of how it works in play. The vast majority of enemies are near the party's CR and that makes the SR a coinflip.

You could make it any roll of over SR - caster level. Which would at least cut out a roll, but still slows things down some.

I agree there isn't a great option to just drop in and replace it.

Well, I agree my examples are sort of the extremes, but I know that while most creatures are designed for about 50/50 for a character of equal CR, most of the times you are fighting creatures either less than your CR [when fighting against groups of enemies] or slightly above [such as the single boss monster], which means that the 50/50 rarely is there anyway.

But regardless of the specifics, at least we both agree that there doesn't some to be a good option to easily replace SR. :)
 

You can usually simplyfy SR by saying it has a rating of Current SR minus monster CR. So a CR 16 creature with a SR of 17 would end up having an SR of 11. This then becomes a static figure that anyone must beat without using caster level (but presumably still using bonuses like Spell Penetration).
 

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