Psikerlord#
Explorer
I like the dungeon brawl idea and suspect many DMs use it (or a variant of it) already. It just makes sense that if the players assault a keep or whatever fireballs blazin', they are going to draw out most or all of the bad guys in waves, or possibly all at once, depending on how organised they are. I like the encouraging the PCs to keep moving through the complex as the fighting rages on.
This kind of encounter does prevent any short rests between "encounters" though, so i think you have to be a bit careful with it. From memory parties are supposed to be able to handle 6-8 encounters a day, so 3-5 in a dungeon brawl should be good.
This kind of encounter does prevent any short rests between "encounters" though, so i think you have to be a bit careful with it. From memory parties are supposed to be able to handle 6-8 encounters a day, so 3-5 in a dungeon brawl should be good.