Mercurius
Legend
I'm running 5E, but it could be of any edition. The title says it all, but to expand a bit. I want something that I can just pull up on my computer, or in a book form, and grab an encounter or short scenario and just plop it into my game as a detour, diversion, flavor, etc. Obviously something more than just a wandering monster - but perhaps an encounter involving that monster and their lair, or a ruined cottage with a scary inhabitant, or an old well with something lurking in it, or something a bit more.
I'm reminded of the Wilderlands of High Fantasy and how each hex has something going on. That sort of thing, but with the details spelled out a bit so I don't have to do the leg-work. To put all of this another way, I'm looking for something to spruce up the "in-between" parts of the game and travel time - something more than wandering monsters, but a bit less than a full adventure module.
I'm guessing that there are plenty of such products on RPG Now and such, but can anyone recommend anything in particular? Thanks.
I'm reminded of the Wilderlands of High Fantasy and how each hex has something going on. That sort of thing, but with the details spelled out a bit so I don't have to do the leg-work. To put all of this another way, I'm looking for something to spruce up the "in-between" parts of the game and travel time - something more than wandering monsters, but a bit less than a full adventure module.
I'm guessing that there are plenty of such products on RPG Now and such, but can anyone recommend anything in particular? Thanks.