We have, as I said, 7 pcs. They recently claimed an old ruined castle just outside the boundaries of the current kingdom, and are now claiming to be the rulers of the region around it(one PC has taken the title of Baron). They've hired a stonemason and workers, plus a number of guards. Two of those guards (Roger and Ben, I think) have accompanied them on one adventure (just before the PCs multiplied from 4 to 6 - a week later it went up to 7). The wizard PC who is claiming the title of Baron is their actual employer; I let that player run the guards, but I retain the right to voice their opinions, and to refuse to do anything they feel is too dangerous. The cleric of the party has just "sent for an acolyte" from his home temple. The PC background is that he is a "retired high priest" who is "going exploring for lost religious texts" (I let him get away with this because he came into the game at 5th level). He doesn't quite realize it, but I believe that he was "retired" by his temple because he was just a little too heretical for them, and the "acolyte" they will be sending has orders to ensure that any lost religious matter that he finds doesn't fall into the hands of anyone who would misuse it. Again, I will let the cleric's player run the acolyte when he arrives, but I will retain the right to speak and act for him as needed. IF I decide to have the acolyte have any special, hidden abilities, I will keep a separate character sheet for him in my notes for future reference.
Quick question - which I expect to become a lengthy thread - Are you playing D&D 5E mainly with miniatures or without?
Cheers!
You left out an in-between state - I neither use minis nor do I use TOTM for D&D - I use 8mm cubes on a 0.4"=5' grid.
I'm not a fan of minis, but I am a fan of tactical positioning.
Cubes on map gives the benefits of minis, without many of the drawbacks. Including travel mass.
Minis have several drawbacks - good ones are hefty, they're expensive, and using the wrong one often leads to miscommunications about what the threats are.
But they're great for tactical positioning. And the cubes (or cardboard counters, or other non-picture tokens) are just as good as minis are for tactical positioning.
For all intents and purposes, you're using minis.![]()
Where is the "digital tools" option?

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.