Oryan77
Adventurer
Hey Monte!
I'm a huge Planescape fan and PS is what got me interested in DMing back in the 90's . I still DM a 3.5 conversion of Planescape to this day. I finished running your Dead Gods adventure about 2 years ago and we spent about 3 years playing it due to a lot of extra filler I added in.
My question is (if you can remember), what was your inspiration and thought process behind creating all of those fantastic and creative scenarios in Dead Gods? I'm not asking for a chapter by chapter break down (although that would be fascinating to hear). I just mean in general, for any scenarios you think of, how did you think of writing such material?
You may not remember, but back when I was prepping to run Dead Gods, you actually replied to me here on Enworld about how you were a fan of Vault of the Drow which is why you included that scenario in Dead Gods. So I'd like to here about some of the other scenarios. Like why you decided to use particular locations or how you came up with the idea to use particular NPCs. As a creative person myself, I'd love to know your thought process when writing. Or if you want to just blabber about Planescape in general, I won't stop you.
Thanks! You have always been my favorite RPG designer and I have been inspired by your work for years. Or maybe you stand out to me because your name is easy to recognize and remember. I'm not really sure.
I'm a huge Planescape fan and PS is what got me interested in DMing back in the 90's . I still DM a 3.5 conversion of Planescape to this day. I finished running your Dead Gods adventure about 2 years ago and we spent about 3 years playing it due to a lot of extra filler I added in.
My question is (if you can remember), what was your inspiration and thought process behind creating all of those fantastic and creative scenarios in Dead Gods? I'm not asking for a chapter by chapter break down (although that would be fascinating to hear). I just mean in general, for any scenarios you think of, how did you think of writing such material?
You may not remember, but back when I was prepping to run Dead Gods, you actually replied to me here on Enworld about how you were a fan of Vault of the Drow which is why you included that scenario in Dead Gods. So I'd like to here about some of the other scenarios. Like why you decided to use particular locations or how you came up with the idea to use particular NPCs. As a creative person myself, I'd love to know your thought process when writing. Or if you want to just blabber about Planescape in general, I won't stop you.
Thanks! You have always been my favorite RPG designer and I have been inspired by your work for years. Or maybe you stand out to me because your name is easy to recognize and remember. I'm not really sure.