Kulan World Journal

Knightfall

World of Kulan DM
Hex Map of The Center Lands
 
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Scott DeWar

Prof. Emeritus-Supernatural Events/Countermeasure
Rabbit trail: in the Nothwest from Ivargarod to Dragon Mountain - is this area Russio-Slavic in culture? I ask about this are because of you mentioning the East is undeveloped yet.

It sounds as such of being Russo-Slavic in the name, that s why I ask. Do you have dat aon Bard's gate? Is this a "virgin" Game map - no game has ever been played in this land?
 


Knightfall

World of Kulan DM
Rabbit trail: in the Nothwest from Ivargarod to Dragon Mountain - is this area Russio-Slavic in culture? I ask about this are because of you mentioning the East is undeveloped yet.

It sounds as such of being Russo-Slavic in the name, that s why I ask. Do you have data on Bard's gate? Is this a "virgin" Game map - no game has ever been played in this land?
Yes, I would say that the lands around the rasimsky Moutnains are Russio-Slavic (but not Bard's Gate). West of Ivargarod is a land called Torassia, which comes from a d20 system adventure called Tsar Rising. It's people worship the Slavic gods, as per the d20 sourcebook Frost & Fur: The Explorer's Guide to the Frozen Lands by Michael Tresca. Both books were published by MonkeyGod Enterprises. Ivargarod doesn't come from those books, however. The castle is controlled by monstrous beings. I haven't decided which yet. Giants would be a good choice or maybe I'll have it be Norse-like trolls.

Bard's Gate is another d20 system sourcebook. It was published by Necromancer Games. Both Bard's Gate and Torassia are part of another region called The Far North, which is detailed in the first post (including its CC2 overview map) of my Kanpur thread here on EN World.

Here's a quick cut and paste for Bard's Gate:
___________

BARD'S GATE (d20 Sourcebook)
Necromancer Games has created some of the best fantasy RPG sourcebooks ever made. And while "Bard's Gate" isn't my favorite NG book, it's an excellent city setting that can be dropped into any world. I admit that I've had some difficulty trying to figure out a place to put the city, but after pouring over my map of Kanpur, I think I've found the perfect spot for it.

Bard's Gate is a crossroads city that stands on a major trade route. That's the city's hook, as far as I can tell. Plus, the city is meant to be in a cold to temperate zone. Therefore, I've made it a gateway city to the Eastern Lands from Torassia and the rest of the Far North. It is the last major, western-style city before a traveler passes into the Horse Lands.

It sits on the Stoneheart River, which flows south towards Sogukol [not shown on the map]. Its location is vital since the southerly half of the river is untamable. There are two sets of falls and tons of rapids, which makes any sort of crossing nearly impossible. The river flows into the edge of the Great Desert and often floods in the spring.

Travelers must pass through Bard's Gate if they wish to travel the Ice Road to the Far East while, hopefully, avoiding the predatory Mongol-like raiders of Sogukol. However, travelers must also be wary of the Nani Tribes of the Orochen Forest as well as vicious gnoll raiders and the undiplomatic Liget Elves of the region. (Liget means “wood” in Hungarian.)
___________

While I haven't updated the information for The far North in quite some time, this description is still fairly accurate for how Bard's Gate works as part of Kulan.

I haven't run any adventures in The Horse Lands. In fact, besides the Bluffside play-by-post game I'm running on The Piazza, I've never run a game anywhere on Kanpur. All my previous games (including my current ENW pbp game) have started on Harqual.
 

Scott DeWar

Prof. Emeritus-Supernatural Events/Countermeasure
I think, If you were to start another pbp, I would like to start i Bard's gate! So, Piazza on CM, ey? Do you know who I am over there?

Disregard - thinking of something else.
 
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Knightfall

World of Kulan DM
Center map:

[innocent look]What is in the Monster jungle and illithid sea?[/innocent look]
That's a tough question to answer since before I created this map, I had almost nothing for the jungle. I had a name and an idea that it (and the Yikarian Mountains) would act as a major obstruction from the Western Lands to the Eastern Lands.

Lake Gulnulgha isn't meant to be an illithid sea, but it is an interesting idea. The monstrous (mostly goblin) denizens of Slekliang do worship dark gods, so it is possible that the god of the mind flayers might be one of them. More likely, the goblins of Slekliang worship the goblinoid gods with altered Orient-style names. It's too soon for me to know.

As for what else exists in the Jungle of Monsters, I would say just about any D&D monster that could live in a jungle. Of course, the closer one gets to Qishmay in the east, the more likely the monsters will come from the D&D Oriental Adventures books for 3E.

Eldred elves control Nishranneas in the eastern Arhodopan Mountains (southeast of Thayis). Most of the rest of the names for the jungle were 'created' using an online name generator, which allowed for names based on Real World locales. I use that web site, a lot. It has tons of name option that give way better results than what I can come up with. Most of the names in the jungle are based on the three "Asian Towns" name generators. :D
 

Knightfall

World of Kulan DM
I think, If you were to start another pbp, I would like to start i Bard's gate! So, Piazza on CM, ey? Do you know who I am over there?
Not that Piazza. I rarely look at CM. This is the web site I mean:
I even have a World of Kulan forum there too. :)

I hadn't planned to start another pbp game for Kulan. I've been considering one for my steampunk Time of Ages setting, but I didn't get any nibbles for it on the setting's FB group. I'm not against the idea of starting up another Kanpurian pbp game, and I could be convinced to run it here on EN World. Starting in Bard's Gate would be an interesting choice, although I's like to create a new hex map for The Far North first.

My next hex map will likely be for The Northwest (the region south of The Far North), however.

Disregard - thinking of something else.
Ah, okay.
 
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