Tony Vargas
Legend
Just about. I wouldn't find 'shouting wounds closed' objectionable in a class that had that as it's concept - a slightly odd Ki master might do that, for instance. It's just not part of the warlord concept, and, yes, presenting it as part of the concept was a much-used straw man in the past.So you're fine with shout healing conceptually (as a new-to-5E concept), but you think it's been abused as a straw man in past debates, and it's those conversations and not the concept of shout healing that you find distasteful? Oh, sorry for misunderstanding your distaste.
There's a lot of things in 5e that someone might find unaesthetic or uncool or un-realistic or un-somthing-that-matters-to-them-personally.There could be other people who find the idea distasteful though--clearly that's part of what Kamikaze means when he says it's not part of the "narrative." It's not that you couldn't have a narrative where wounds close and bones straighten when you shout at them (arguably that's what magic does)--however, he finds that unaesthetic and uncool, unless magic is involved.
5e has a build in solution: the Empowered DM. You just rule the offending bit of the game into line - or, if you can't think of a way to do that, toss it.
And the other part of the point is that it's not what the Warlord does.The point is, it isn't true that realism is the only possible objection to shout healing.
I'm a Banana has constructed a bizarre false dilemma, in which literally shouting wounds closed is both an unacceptable narrative visualization, and the only acceptable narrative visualization. It's a neat bit of logical yoga, but I still dare to hope he can be extricated from it....
More of common experience. I assume, for instance, that people in your world don't learn to teleport as part of the natural course of things, but would have to find some magical technique to do it, thus exceding the natural abilities of people? If not, then, sure, you have a different definition of natural in your world, and supernatural would exclude a lot of things it might normally encompass, including magic.Magic isn't supernatural in my games. If "supernatural" means "suspending the rules of the universe,"
Nope, I'm not OK with the Warlord /being/ supernatural in any sense. I just don't feel the need to absolutely force that on anyone. As long as it's clearly presented as merely extraordinary, or even superhuman, I'm fine with it leaving a crack open here or there for it to be re-interpreted as something one individual or other might find more aesthetic, including magic.It sounds like you're okay with it being supernatural, but it absolutely must not be magical in order to be Cool in your eyes. If it were presented as magical (but not necessarily supernatural), would you consider that "unplayable"?