Help please! Adventure/Module suggestion

Hello,

With the hype of Episode VII I plan to run a Star Wars game during December. I will play it with my family using the D6 system.

I ask you to please suggest me a module to run. I want something interesting with many opportunities to roleplay and all the clichés from Star Wars, must be very fun, and rather short so it can be fully played during 3 sessions;).

I plan to use all the Star Wars soundtracks to give it the right feel. What else would you suggest to set the mood?

Which are the best Star Wars RPG's modules?

Thank you in advance!
 

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fireinthedust

Explorer
Oh gosh, I'm in the same boat! I want to run a pbp game using WEG, and I'd like a good idea of what modules would make a good... campaign?
 


fireinthedust

Explorer
The DarkStryder campaign is pretty awesome..although the end is a tad rushed.

I'm heard good things about it, too. However, I'm thinking about adventures that could work in multiple eras of play, plus with the generic templates (not the pre-made characters in Darkstryder).

1) Rebellion is good, but if Luke is the last of the Jedi, how can we have lightsabre battles?

2) If I do it after Return of the Jedi, I don't get the Empire or Darth Vader.

3) If I do the Old Republic, I get an empire and Jedi, but references to the movies or the Clone Wars TV show are somewhat harder. Also I've never played the video games, and I'm sure some people would go "but what about...", and get angry when I screw up the lore.

4) Clone Wars is great, but the WEG games are mostly "you're rebel agents, look out for storm troopers", so I'd have to convert everything.

5) I have been avoiding the trailers for Episode 7: the Force Awakens, as I'm under the impression it will tell me the whole movie. I'm pretty sure I get the gist of it already (ie: the Empire has a new Sith Lord plus that shiny metal storm trooper (light sabre proof armor?); they are chasing the daughter of (probably) Han and Leia, and the black guy, as they're the new generation of Jedi; who escape the bad guys on Tattooine via Han and Chewie in the Falcon; hilarity ensues, plus the Empire is back). I'm pretty sure that's everything, so maybe I can just watch it?
So while I'm pretty hopeful we'll get the Empire back, and more Jedi, I worry the movie will have important stuff that I might need to know about the era. Like maybe when "the force awakens" we'll have a massive increase in force users of both light and dark sides? I don't know, but things that would affect my ability to convert the WEG modules to the new era (my preference) I won't know about for another two months.


Anyway: It's a pickle, for sure. Maybe go along the lines of Star Wars: Rebels, and just assume that more than Obi Wan and Yoda survived to train player heroes?
 

gribble

Explorer
As I see it, your options are:

1) Run a "canon" early Rebellion era story, and the PCs can still be force sensitives in search of the Jedi (finding lightsabers, etc), before Luke came into the picture. This is pretty much the take that Rebels has, and also the FFG default assumed setting for F&D (although it is set after the Battle of Yavin, so Luke is in the picture, just still very much a novice). In the FFG (and Rebels) version, the PCs are trained by Force spirits, holocrons and the very rare surviving Jedi.

2) Run an "alternate universe" early Rebellion era story and assume that more Jedi survived to train Jedi, and force users/Jedi are much more prevalent than in the movies.

3) Run something after RotJ. Although you can't - at least if you want to remain canon - have Darth Vader running around, there is still the Imperial remnant to deal with and the new canon material suggests they were fairly active at least up until a year after the Battle of Endor. From what we know about the new post Battle of Endor canon, Luke wasn't actively recruiting/training but his activities are pretty much a mystery to date. For now at least, this period is an open slate canon-wise, so go ahead and fill it.

FWIW: watch the trailers. They are great. There is nothing really spoilery in there with regards to the plot of Episode 7. Lots of tantalising hints, but I don't think you'll ruin your enjoyment by watching them.
 

fireinthedust

Explorer
FWIW: watch the trailers. They are great. There is nothing really spoilery in there with regards to the plot of Episode 7. Lots of tantalising hints, but I don't think you'll ruin your enjoyment by watching them.

Done and done! Yeah, I caved. It wasn't spoilery, and there are so many unanswered questions. Yes, I've got some more NAMES of characters, but I already knew it was something or other. We still have no idea what Luke was up to (my guess is we'll have a pile of new Jedi show up at the end, trained in secret; him going dark side is ridiculous). We know Fin and Rey are running from the Empire because they're the good guys, and likely Jedi trainees. But otherwise? Nothing really different than what I already thought, and no concrete "you're right" or "you're wrong" moments. Even Wookipedia doesn't have much, and they're already reading the novels that have been released.

I have a pbp suggestion on another Forum, but maybe it'll have more feedback on ENworld. Basically I'll just have a small corner of the Galaxy, cut off from the rest for the most part, that's ruled by Imperials (another group than the ones in the trailer, I guess?) and the systems are cut off from the Alliance territories. The heroes will be potential rebels who want to fight off their own oppressors, and have some help from the Alliance, but otherwise operate like the traditional characters.

Thoughts?
 

gribble

Explorer
I have a pbp suggestion on another Forum, but maybe it'll have more feedback on ENworld. Basically I'll just have a small corner of the Galaxy, cut off from the rest for the most part, that's ruled by Imperials (another group than the ones in the trailer, I guess?) and the systems are cut off from the Alliance territories. The heroes will be potential rebels who want to fight off their own oppressors, and have some help from the Alliance, but otherwise operate like the traditional characters.

Thoughts?
Seems like a good approach to me. From what we know so far, it isn't a stretch to assume there are a number of isolated Imperial offshoots struggling to retain power in the months after the Battle of Endor.
 

There's always the Corporate Sector.

With it's own rules, perhaps its a place where Imperials and Rebels can interact on a more-or-less equal footing, without being overwhelming, and since its somewhat physically isolated stuff could go on there that doesn't happen elsewhere.
 

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