Lanefan
Victoria Rules
Hiving off from the "Access to Races in a Campaign" thread derailment:
It's along the same lines of a character in-character knowing its turn in the initiative order - an equally outlandish concept solved by rerolling initiatives each round.
Lan-"wondering both what monster does 13-68 points on a hit and what set of dice one rolls to get that range"-efan
There's such a thing as too much information, or information a character in character would not necessarily have, and this is one. In the fog of war there's no way of knowing whether the next swing that gets by your defenses is going to produce a small nick (4 points damage) or stove your head in (50 points damage); just like there's no way of knowing what your own successful attacks will actually accomplish.AaronOfBarbaria said:You and I must have different definitions of what an informed choice is.
A player that sees that a monster is going to do somewhere between 13 and 68 damage per successful attack (assuming no critical hits) is not nearly informed enough to decide how many rounds to spend in combat with the creature before breaking off or healing, but a player that knows the monster is going to do 40 damage per successful attack (assuming no critical hits) can say with a significant amount of accuracy exactly when the tide of the battle has turned decidedly against them.
It's along the same lines of a character in-character knowing its turn in the initiative order - an equally outlandish concept solved by rerolling initiatives each round.
Lan-"wondering both what monster does 13-68 points on a hit and what set of dice one rolls to get that range"-efan