Lanefan
Victoria Rules
Yeah, we've wandered a bit but that's not unusual; and it's still interesting.Not sure if this thread is still talking about the topic but I've been using average damage to speed things up a bit, my player's are fine with it and there is still some uncertainty with random crits.

As for average damage, I never use it; the variability of rolling can and often does add to the drama. I don't bother rolling starting hit points for monsters any more, though; I just arbitrarily choose instead as from the players' side of the screen it probably doesn't make any difference.
Lanefan