This is the sticking point. My experiences are that Pathfinder players don't want elegance/streamlining. They like the complexity and crunch-level of a 3e-derived system. A 5e-based system is going to be too light for them. It's not going to deliver what they've proven they want.2. 5e rules are more elegant than Pathfinder rules. More designed to be house-ruled. They're the perfect way to roll out Pathfinder 2, or whatever.
We are privy to them. Paizo have given their reasons.
No you didn't. And please don't put words in my mouth.
And please don't falsely accuse me of putting words into your mouth.
When PF 2e comes along, and it will at some point, it will need to be backward compatible with PF 1e or they risk losing many costumers. Althought when they do the switch, 5e will be older, more used. Maybe PF 2e will attract players who want something else.
I know some people that love the detailed, granular system of PF, they precise tactical battles and the highly strategic build subsystem.
This is the sticking point. My experiences are that Pathfinder players don't want elegance/streamlining. They like the complexity and crunch-level of a 3e-derived system. A 5e-based system is going to be too light for them. It's not going to deliver what they've proven they want.
Pazio dipping into 5e-compatible AP's and/or supplements? Maybe. But a redesign of the Pathfinder core along the lines of 5e? I don't see that happening.
edit: as for 5e - I like it & it's what I'm running now. But I don't see how I could use to give hard-core Pathfinder players the sort of technical play experience that characterizes Pathfinder play (in the same way I couldn't use 5e to give 4e fans the different sort of technical play they prefer).
FIFY is adult for "Fixed It For You," i.e., I changed your original quote to something accurate.