D&D 5E Survivor Feats: UPDATE- MOBILE WINS!

  • Thread starter Thread starter lowkey13
  • Start date Start date
Alert 27
Athlete 11
Actor 24
Defensive Duelist 15
Dual Wielder 17
Dungeon Delver 24
Durable 17
Elemental Adept 17
Healer 23
Heavily Armored 20
Heavy Armor Master 12
Inspiring Leader 26
Keen Mind 12
Linguist 13
Mage Slayer 21
Magic Initiate 28
Martial Adept 17
Medium Armor Master 8
Mobile 28
Mounted Combatant 16
Observant 22
Resilient 24
Ritual Caster 26
Sentinel 24
Shield Master 27
Skilled 18
Skulker 21
Spell Sniper 23
Tavern Brawler 26
Tough 14
War Caster 5
 

log in or register to remove this ad

Alert 27
Athlete 11
Actor 24
Defensive Duelist 15
Dual Wielder 17
Dungeon Delver 24
Durable 17
Elemental Adept 17
Healer 23
Heavily Armored 20
Heavy Armor Master 12
Inspiring Leader 26
Keen Mind12
Linguist 13
Mage Slayer 22 You want to have a favored enemy? Cool and flavorful.
Magic Initiate 25 Just add magic. Is pseudo multiclassing. If you want a "Sword and Spell" then pick the appropriate class. If there is no class, well then WotC should release one.
Martial Adept 17
Medium Armor Master 8
Mobile 28
Mounted Combatant 16
Observant 22
Resilient 24
Ritual Caster 26
Sentinel 24
Shield Master 27
Skilled 18
Skulker 21
Spell Sniper 23
Tavern Brawler 26
Tough 14
War Caster 5

La La La La La
 

Alert 27
Athlete 11
Actor 24
Defensive Duelist 15
Dual Wielder 17
Dungeon Delver 24
Durable 17
Elemental Adept 17
Healer 23
Heavily Armored 20
Heavy Armor Master 12
Inspiring Leader 26
Keen Mind 13 I LOVE this feat
Linguist 13
Mage Slayer 22
Magic Initiate 25
Martial Adept 17
Medium Armor Master 8
Mobile 28
Mounted Combatant 16
Observant 22
Resilient 24
Ritual Caster 26
Sentinel 24
Shield Master 27
Skilled 18
Skulker 21
Spell Sniper 23
Tavern Brawler 26
Tough 14
War Caster 2 A good caster avoids combat!
 

Alert 24
Athlete 11
Actor 24
Defensive Duelist 15
Dual Wielder 17
Dungeon Delver 24
Durable 17
Elemental Adept 17
Healer 23
Heavily Armored 20
Heavy Armor Master 12
Inspiring Leader 26
Keen Mind 13
Linguist 13
Mage Slayer 23
Magic Initiate 25
Martial Adept 17
Medium Armor Master 8
Mobile 28
Mounted Combatant 16
Observant 22
Resilient 24
Ritual Caster 26
Sentinel 24
Shield Master 27
Skilled 18
Skulker 21
Spell Sniper 23
Tavern Brawler 26
Tough 14
War Caster 2
 

Alert 24
Athlete 11
Actor 24
Defensive Duelist 15
Dual Wielder 17
Dungeon Delver 24
Durable 17
Elemental Adept 17
Healer 23
Heavily Armored 20
Heavy Armor Master 12
Inspiring Leader 26
Keen Mind 13
Linguist 10 - just study. I only see this one as a choise for a new character. Pick it up during the game sound strange
Mage Slayer 23
Magic Initiate 26 - Just a pinch of magic can open the word to a lot of character concepts (like a charlatan that pose himself as a "cleric" or "wizard" :P
Martial Adept 17
Medium Armor Master 8
Mobile 28
Mounted Combatant 16
Observant 22
Resilient 24
Ritual Caster 26
Sentinel 24
Shield Master 27
Skilled 18
Skulker 21
Spell Sniper 23
Tavern Brawler 26
Tough 14
War Caster 2
 

Alert 24
Athlete 11
Actor 24
Defensive Duelist 15
Dual Wielder 17
Dungeon Delver 24
Durable 17
Elemental Adept 17
Healer 23
Heavily Armored 20
Heavy Armor Master 12
Inspiring Leader 26
Keen Mind 13
Linguist 10
Mage Slayer 23
Magic Initiate 26
Martial Adept 17
Medium Armor Master 8
Mobile 28
Mounted Combatant 16
Observant 22
Resilient 24
Ritual Caster 26
Sentinel 24
Shield Master 24
Skilled 18
Skulker 21
Spell Sniper 23
Tavern Brawler 26
Tough 14
War Caster 3

When I analyzed the previous survivor threads, it seemed to me that all they discover is the feat/class/background/whatevs that is most "meh". What I mean by it is that the worst and the best feats/classes/backgrounds/whatevs are taken down, because they are just a waste of a feat or they are felt to be actually too powerful, and all is left is the ones that have been under both of the radars. Then the thread participants are "wow I was surprised that one was voted as best". So yeah.
 
Last edited:

Alert 24
Athlete 11
Actor 24
Defensive Duelist 15
Dual Wielder 17
Dungeon Delver 24
Durable 17
Elemental Adept 17
Healer 23
Heavily Armored 20
Heavy Armor Master 12
Inspiring Leader 26
Keen Mind 13
Linguist 10
Mage Slayer 23
Magic Initiate 26
Martial Adept 17
Medium Armor Master 5
Mobile 28
Mounted Combatant 17
Observant 22
Resilient 24
Ritual Caster 26
Sentinel 24
Shield Master 24
Skilled 18
Skulker 21
Spell Sniper 23
Tavern Brawler 26
Tough 14
War Caster 3
 

When I analyzed the previous survivor threads, it seemed to me that all they discover is the feat/class/background/whatevs that is most "meh".
I look at these survivor threads as a fun and much-loved distraction from a busy work day, not as anything determinative about the game or my/our preferences.
 


Alert 24
Athlete 11
Actor 24
Defensive Duelist 15
Dual Wielder 17
Dungeon Delver 24
Durable 17
Elemental Adept 17
Healer 23
Heavily Armored 20
Heavy Armor Master 12
Inspiring Leader 26
Keen Mind 13
Linguist 10
Mage Slayer 23
Magic Initiate 26
Martial Adept 17
Medium Armor Master 5
Mobile 28
Mounted Combatant 17
Observant 22
Resilient 24
Ritual Caster 26
Sentinel 24
Shield Master 24
Skilled 18
Skulker 21
Spell Sniper 20
Tavern Brawler 26
Tough 14
War Caster 4
 

Remove ads

Top