Flamestrike
Legend
Nope they do not. So am i ok to flip them, also could i be cheeky enough to add those 2lock lvls i totall missed out on? feel free to tell me no btw im a big boy i can take it
Flip away.
What are the warlock levels for?
Nope they do not. So am i ok to flip them, also could i be cheeky enough to add those 2lock lvls i totall missed out on? feel free to tell me no btw im a big boy i can take it
Picking up devilsight mostly. Misty visions and then I would pick up mage hand blade Ward as cantrips and take hex protection from evil and good.Flip away.
What are the warlock levels for?
Worst case scenario it never gets used but its less of a liability than the disguise self invocation if it goes wrong!Misty visions can be used in an interesting way. If you're good with illusions, that would be useful. The one thing that always disappoints me is when they give so many high level creatures blindsight or truesight making illusions far less useful. I wish they could find some way to give creatures the capacity to see like they want without making a very cool ability like illusion generation useless. I've always enjoyed playing with illusions.
Picking up devilsight mostly. Misty visions and then I would pick up mage hand blade Ward as cantrips and take hex protection from evil and good.
Worst case scenario it never gets used but its less of a liability than the disguise self invocation if it goes wrong!
Yup. Also, it gives the DM some ammunition if he wants to improvise and, for example, try to drive a wedge between our characters by exploiting our backstories. Not sure how relevant that's going to be, the way we are doing things, though. And maybe it stops the audience getting restless while we are doing the back-stage stuffI think the rp was just a way to pass some time while waiting for specifics to be hammered out
Sounds pretty much the usual day in the office there. With advantage and expertise in stealth being less than 3ft tall and worse case scenario lowest I can roll is a 10 we should get the drop most of the time and get priority target down before actionWhat kind of tactics are you accustomed to employing?
I tend to like to take down soft targets with dangerous spellcasting first. Control brutes until the soft targets or healers are down. Then get to range, release the brutes, and drop them as they try to make it to your group. If they're highly mobile outsiders or heavy hitters, that's a different animal. You focus fire one target a time to reduce the number of attacks incoming as fast as possible. I guess we'll see once the encounters start coming.
Picking up devilsight mostly. Misty visions and then I would pick up mage hand blade Ward as cantrips and take hex protection from evil and good.