Zardnaar
Legend
Thats opinion, not fact. But like I said earlier the higher level you get the more the champ closes in on the bm. I never said he surpasses the bm. And the example Bid used was a bm3/barby5. That build is definatly better off as a champ. Bids fake math does nothing to change my opinion on that. Especially if you where to go to even higher levels of that build. Plus he doesnt even mention which subclass for the barby he used which can affect the outcome.
With 2 short rests you get to use around 2 dice per combat or over half you combats for an extra d8 damage.
Champion gets an extra crit in every 20 rounds roughly figjter still crits on a 20)
Champion might get 2 crits BM gets 1.
Champion feels an extra 2d12 damage BM deals 1d12+12d8 extra damage.
Half orc gets 3d12, 6d12 if he crits twice vs the BM 1.
BM still deals more damage. Only if the Champion is a half Orc and the BM gets 0 short rests does the champion come out ahead. THis excludes any extra damage the BM gets to deal via a Rogue or via something like a Sharpshooter or GWM enabled attack and the other uses the superiority dice have.
Assuming the 6-8 combat rounds per day with 2 short rests 5E assumption.
Champion still only comes out ahead with an absurd amount of combat round (more than 30), and you need to add a racial (half orc) ability, and you have to screw the BM over with no short rests as they still win with only a single short rest. I would argue for a fair comparison you ahve to exclude the half orc or let the BM chose their ideal situation as well (such as a rogue in the party as well) or another racial ability (such as a Goliath BM).
Sure you might have a short working day with no short rest but I doubt the Champion would average much more than a single crit or 2.
Level 15 is a long way off for the 18-20 crit range, by then the BM has d12 hit dice and gets a dice back whenever they are out. I will also exclude the Champion at level 20 as odd are neither one will get there.
Level 15 champion would have likely have around 1 crit every 2 rounds so would get 6 to 8 crits probably over a typical day (18-24 rounds). That is only 6-8 d12 damage. BM gets 12d12.
A Half Orc can get that up so a half Orc Champion at level 15 can deal slightly more damage than a vanilla Battlemaster so best case scenario the BM is still better at dealing damage 75% of the time and gets some racial ability to boot as well since we have not picked a race for them.
At lower levels the day has to be exceedingly long or the BM gets screwed over hard with 0 short rests vs a best case scenario with a Half Orc Champion.
A best case scenario for a Battlemaster though is having a level 15 Rogue in the party. That 8d6 sneak attack for the Battlemaster now becomes an extra 4d12+32d6 minimum and potentially 12d12+96d6 extra damage.
And you can blow all your superiority dice ASAP to get an extra dice every round and each of those dice is an additional 1d12+8d6 damage.
The break even point seemsto be level 15 with a half orc or level 15 with champion vs a BM who only gets 1 short rest. Using one of the weaker BM dice to deal extra damage vs other stuff.
I figure if you compare an optimised half orc vs a raceless BM I get to use an optimised BM with a friend.
The amount of variables though heavily favor the BM to level 15 with a half orc, without a half Orc the BM is still on top assuming something close to 6-8 rounds of combat and 2 short rests.
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