SilentRave
First Post
Hello there! I play in a party as a rogue (LV.3 Assassin) and my companions always try to Meta against me. For example...
We were camping in a forest while they sent me to be the errand boy and gather some wood for the fire. Instead I did a recon and found an old man. I spied on him and he ended up being some kind of warlock. He summoned a strange blade with some kind of ritual (didn't conjure it) and I thought it would be a good idea to gather intel on him and steal the dagger.
I slightly stabbed myself and shouted. The old man came to help. We sit down his camp while he treats my wound and we talk. After a while my companions start searching for me. They spot me from a distance, talking with a hooded figure. There is no way of them knowing who he is or how he looks.
Then one of them shouts, "Did you kill the old man yet?". We end up fighting him and I'm falling unconscious. The old man was a leper and after the fight one of my companions intentionally threw his body over me and looted me not checking if I was dead or alive.
After that I wake up and try to find a cure or something. I end up in a small village and I'm trying to raise money to find a cleric and heal me from leprosy. I cheat in a gambling game in a tavern and I end up getting cought cuz I rolled poorly. I then proceed on making a run for it and my companions spot me. They end up massacring the whole tavern and I end up falling unsonscious again. When I wake up I'm tied up on a horse and when I asked my companions why they did that to me and why the left me for dead they replied "We don't trust you cuz you caused a fight in a tavern", which is partialy true but there was no way of them knowing that cuz I whispered to a waitress that one of them had a mental illness so that she doesn't call the guards on us cuz they were hitting on her.
This is some


I have to deal in every session. They always try to 


up with me, slip me roofies and mess up, and I always end up throwing CON saving throws cuz I try to roleplay. How can I protect myself from that. I tried calling on them to the DM but he says there is not much he can do about it...
* UPDATE *
As people seem to not fully understand the situation I think I might add some info.
I think my alignment as the character would be chaotic good given my backround. My character grew up with his mother that was a prostitute and she was murdered by a strange cult of nobles that were in town at the time being. The assassin was witness to the so called murder but there's some mystery to it, leaving a slight possibility that my character's mother is still alive, therefore my character has become an assassin that goes after nobles in the hunt of info about this strange cult.
The other players, 4 out of 5, including me have never played D&D before. Only me and another guy are avid RPG fans. The other two have never played an rpg in their life, actually one of them constantly tries to cheat with the die and have free rerolls etc etc... The other one just sits during the whole session and joins in battles. He is not a problem at all.
Now on the playstyle, we do have a difference of opinion as to how the game should be played. The guy that tries cheating has told us that he doesn't like "talking" he just likes the fights (He made an evil Paladin that wants to be Heisenberg by making drugs). In fact, during the last session he betrayed us to someone and I forced his tongue (I literaly exploited his inability to roleplay) and we are mid-fighting. I pretty much enjoyed that.
We were camping in a forest while they sent me to be the errand boy and gather some wood for the fire. Instead I did a recon and found an old man. I spied on him and he ended up being some kind of warlock. He summoned a strange blade with some kind of ritual (didn't conjure it) and I thought it would be a good idea to gather intel on him and steal the dagger.
I slightly stabbed myself and shouted. The old man came to help. We sit down his camp while he treats my wound and we talk. After a while my companions start searching for me. They spot me from a distance, talking with a hooded figure. There is no way of them knowing who he is or how he looks.
Then one of them shouts, "Did you kill the old man yet?". We end up fighting him and I'm falling unconscious. The old man was a leper and after the fight one of my companions intentionally threw his body over me and looted me not checking if I was dead or alive.
After that I wake up and try to find a cure or something. I end up in a small village and I'm trying to raise money to find a cleric and heal me from leprosy. I cheat in a gambling game in a tavern and I end up getting cought cuz I rolled poorly. I then proceed on making a run for it and my companions spot me. They end up massacring the whole tavern and I end up falling unsonscious again. When I wake up I'm tied up on a horse and when I asked my companions why they did that to me and why the left me for dead they replied "We don't trust you cuz you caused a fight in a tavern", which is partialy true but there was no way of them knowing that cuz I whispered to a waitress that one of them had a mental illness so that she doesn't call the guards on us cuz they were hitting on her.
This is some








* UPDATE *
As people seem to not fully understand the situation I think I might add some info.
I think my alignment as the character would be chaotic good given my backround. My character grew up with his mother that was a prostitute and she was murdered by a strange cult of nobles that were in town at the time being. The assassin was witness to the so called murder but there's some mystery to it, leaving a slight possibility that my character's mother is still alive, therefore my character has become an assassin that goes after nobles in the hunt of info about this strange cult.
The other players, 4 out of 5, including me have never played D&D before. Only me and another guy are avid RPG fans. The other two have never played an rpg in their life, actually one of them constantly tries to cheat with the die and have free rerolls etc etc... The other one just sits during the whole session and joins in battles. He is not a problem at all.
Now on the playstyle, we do have a difference of opinion as to how the game should be played. The guy that tries cheating has told us that he doesn't like "talking" he just likes the fights (He made an evil Paladin that wants to be Heisenberg by making drugs). In fact, during the last session he betrayed us to someone and I forced his tongue (I literaly exploited his inability to roleplay) and we are mid-fighting. I pretty much enjoyed that.
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