Lazybones
Adventurer
I ran the original Caverns of Thracia several times back in the AD&D days and as mega-dungeons go, it's quite good. The many levels are interconnected in unexpected ways and it's rare for two runs to go exactly the same way. You can easily run a whole campaign there. I bought the 3e conversion when it came out, and I may do the same when Goodman Games puts out their 5e version.I mostly run home brew but I agree of what I've ran Forge of Furry is better than it has any right to be.
I'd nominated The Caverns of Thracia but I've never played or ran it but some day...
I'm running Forge of Fury (the 5e version from Tales from the Yawning Portal) right now, in fact my group just began their third visit to the dungeon earlier today. I agree with all of Evaniel's points above. The roper fight was a big surprise that almost killed a PC, and the duergar encounter turned into a roleplaying opportunity that I used to preview the presence of the dragon. I like how each time you think you've found all there is to find, suddenly there's a whole other level with different kinds of threats. Plus as others have noted, it makes sense from a dungeon ecology standpoint.
I haven't actually run it, just used it for inspiration, but I have a fondness for the adventure "Tallow's Deep" in Dungeon magazine #18. Lots of creative traps, and makes your players take goblins seriously as a threat.