Paul Farquhar
Legend
NWN is mostly an easy to use toolset. The campaign it shipped with was painfully bad. Which at least makes it an example of how not to write a CRPG narrative.
No one remembers the original NWN -- the AOL MMORPG.Neverwinter Nights was technically the first cRPG I ever played, so I have major nostalgia for it. I know people tend to consider it inferior to Baldur's Gate, but teenage me loved it while BG failed to capture my interest.
After hearing how well Baldur's Gate 3 sold, I was curious to know what the overall sales are for all the games. I quickly came to realize that there is no overall tally of the sales, so I did the next best thing and researched the reported sales I could find for individual games and added them together:
1.) Advanced Dungeons & Dragons: Cloudy Mountain (1982) - 698,000
2.) Strategic Simulations' Dungeons & Dragons games (1988-1993) - 2 million
3.) Iron & Blood: Warriors of Ravenloft (1996) - 150,000
4.) Baldur's Gate (1998) - 2.8 million
5.) Planescape: Torment (1999) - 400,000
6.) Baldur's Gate II: Shadows of Amn (2000) - 2 million
7.) Icewind Dale I and II (2000-2002) - 580,000
8.) Baldur's Gate: Dark Alliance (2001) - 1 million
9.) Pool of Radiance: Ruins of Myth Drannor (2001) - 150,000
10.) Neverwinter Nights (2002) - 2.2 million
11.) The Temple of Elemental Evil (2003) - 128,000
12.) Baldur's Gate: Enhanced Edition (2012) - 1 million
13.) Baldur's Gate 3 (2023) - 15 million
So altogether, that would add up to 28,106,000 million copies. Surprisingly, I found many reports of sales for earlier games, but had a hard time finding reports of sales for many games after 2003, which incidentally may give a little bit of an idea as to how well those unreported games sold. If many later games selling less is truly the case, then I imagine the overall figure of all the games would be somewhere around the 35-40 million mark. If any of you happen to know of more data, I'd appreciate to see it.
Sources:
1.) Intellivision Lives! (1998)
2.) https://www.cgwmuseum.org/galleries/index.php?year=1994&pub=2&id=117
3.) https://web.archive.org/web/20180618001634/https://www.nasdaq.com/markets/ipos/filing.ashx?filingid=696724
4.) https://www.newspapers.com/article/edmonton-journal/89325400/
5.) https://rpgcodex.net/content.php?id=10604
6.) https://web.archive.org/web/20051106013711/http://www.bioware.com/bioware_info/about/
7.) https://web.archive.org/web/20121017165955/http://www.edge-online.com/features/top-100-pc-games-21st-century/
8.) https://www.ign.com/articles/2003/03/24/dark-alliance-ii-announced
9.) https://web.archive.org/web/20140811010123/http://www.gamasutra.com/view/news/91838/Acquisitions_Propel_Ubi_Soft_Sales_Up_72.php
10.) https://www.latimes.com/archives/la-xpm-2007-oct-12-fi-games12-story.html
11.) https://web.archive.org/web/20050405233402/http://biz.gamedaily.com/features.asp?article_id=9052
12.) https://www.newspapers.com/article/edmonton-journal/89325400/
13.) https://www.independent.ie/business/irish/dublin-firm-behind-baldurs-gate-game-posts-249m-profit-after-runaway-success/a2033961431.html
No reported sales I'd imagine, unless you can find themSo what about Sword Coast Legends and NWN 2?

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.