plisnithus8
Adventurer
My players are enjoying some games within the game sessions.
Last week, they were captured by a high-level being who made them play a combination of hide-and-seek/freeze tag with 3 flesh golems.
This week, I want to have one player run into what turns out to be a Pacman-style maze.
We'll use a square grid map that has a gold piece in every square throughout a maze.
There will be 4 ghosts: one chases player, one follows a guiding pattern, one sets an ambush, and one is totally random in movement.
My question is this:
If a player reached down to pick up a gold piece every 5 feet, would you as a DM rule that the player can interact with only one different object each turn and have to end his turn only picking up 1 piece of gold?
Last week, they were captured by a high-level being who made them play a combination of hide-and-seek/freeze tag with 3 flesh golems.
This week, I want to have one player run into what turns out to be a Pacman-style maze.
We'll use a square grid map that has a gold piece in every square throughout a maze.
There will be 4 ghosts: one chases player, one follows a guiding pattern, one sets an ambush, and one is totally random in movement.
My question is this:
If a player reached down to pick up a gold piece every 5 feet, would you as a DM rule that the player can interact with only one different object each turn and have to end his turn only picking up 1 piece of gold?