Lanefan
Victoria Rules
OK, now this (quotes below) is a lot more enlightening. Still have some questions, however...
* - or would be able to, had he not then lost a combat immediately following. For these purposes I'm going to intentionally ignore that and go on the hypothetical premise that the combat did not occur, as having the advisor still functional gives more worth to the discussion.
Here, the socially-defeated advisor (again, ignoring the combat) should still have options open to him. He can try to change the Baron's perception of him (remember, opinions aren't always carved in stone either and can change - the Baron's just changed his view of the advisor once, what's to prevent him changing it again later?), or he can go and round up his goblin army and try the military approach, or he can let himself get captured and then foment rebellion with his fellow prisoners, or he can fade into the background and then hire some bards to spread malicious rumours and innuendoes about the PCs...or the Baron, for all that.
And we're all forgetting that in theory the Baron himself, who is another major player in the scene, might have his own agenda. We don't know the Baron's opinion of the PCs going in, for example; or whether he's trying to pump the advisor's tires in order to make him a better match for his daughter - or his rival's daughter; or whether he thinks the advisor's in fact a bloody nuisance and will leap at anything that'll help get rid of him.
Lan-"and we haven't even asked yet whether the advisor, though underhanded and scheming, is in fact the good guy trying to oust an even nastier Baron"-efan
What I've been wondering is whether the advisor is able to* continue pursuing those tattered agendae after the defeat by the PCs?The advisor in my main 4e game had his own plan and (within the fiction) his own agency. Eg at one point the PCs discovered the cavern where, many years before, the advisor had almost succeeded in seizing the tapestry before being driven off by gelatinous cubes. The even found a piece of fabric torn from the hem of his robe. (Which then formed the subject matter of the final taunt during the skill challenge.)
When you say the advisor still has independent agendas, if that is taken literally then it is as true in my game as in [MENTION=23751]Maxperson[/MENTION]'s. The advisor has agendas indpendent of the PCs. It's just that they are all in tatters. But I don't think you mean it literally. What I think you mean is that the GM has a power, independent of the outcome of action resolution, to narrate the advisor achieving certain things adverse to the interests of the PCs (and thus of the players).
* - or would be able to, had he not then lost a combat immediately following. For these purposes I'm going to intentionally ignore that and go on the hypothetical premise that the combat did not occur, as having the advisor still functional gives more worth to the discussion.
That's a system fault, in that the system is constraining you-as-DM in a diplomatic or social situation where it shouldn't. A physical situation, such as picking a lock or bending a gate, is different - you give it your best try and you fail or succeed - and that's that. Diplomatic/social situations are by their very nature way more fluid and - barring someone somehow being entirely removed from proceedings - are almost invariably open-ended as opposed to definitely resolvable, just like in the real world.EDIT: I reread the quote and was struck by The advisor cannot initiate a new challenge that alters this success, only the players can enact a new challenge that might alter this success. The advisor only ever reacts to the players.
The advisor doesn't react to the players. The advisor does variouos things. Some of those (eg dealing with the PCs at the dinner) are reacting to the PCs. Some of those (eg forming a goblin army to help him recover the tapestry) aren't reactions to the PCs - they take place before he or the PCs have ever crossed paths or even heard of one another.
The advisor can also initiate whatever he wants. He can try this, or that. But the players' victory at the table ensures that, whatever the advisor might be trying as far as his relationship with the baron is concerned, I as GM am obliged to narrate it as failing. This is similar to how, in AD&D, a player can narrate his PC attempting to pick the lock. But if it failed once, and the PC hasn't gained a level, then the GM is obliged to narrate the attempt as failing.
Here, the socially-defeated advisor (again, ignoring the combat) should still have options open to him. He can try to change the Baron's perception of him (remember, opinions aren't always carved in stone either and can change - the Baron's just changed his view of the advisor once, what's to prevent him changing it again later?), or he can go and round up his goblin army and try the military approach, or he can let himself get captured and then foment rebellion with his fellow prisoners, or he can fade into the background and then hire some bards to spread malicious rumours and innuendoes about the PCs...or the Baron, for all that.
And we're all forgetting that in theory the Baron himself, who is another major player in the scene, might have his own agenda. We don't know the Baron's opinion of the PCs going in, for example; or whether he's trying to pump the advisor's tires in order to make him a better match for his daughter - or his rival's daughter; or whether he thinks the advisor's in fact a bloody nuisance and will leap at anything that'll help get rid of him.
Not ever? Or just not right away? There's a fairly big difference.For instance, [MENTION=23751]Maxperson[/MENTION] keeps saying that the advisor is "retarded" because he can't try to mitigate. Which is a product of the same sort of running together. The advisor can try whatever he wants; it's just that the fiction isn't going to change in a direction where the advisor has achieved what he wants.
Lan-"and we haven't even asked yet whether the advisor, though underhanded and scheming, is in fact the good guy trying to oust an even nastier Baron"-efan