Okay, and normal starting funds?
Here's what I'm working with so far. Need to add more advances...
Character Name: Squidge
Rank:Novice Experience: 15 Advances Left: 0
Race: Human
Iconic Framework: Mind Melter
Attributes: Agility d6, Smarts d10, Spirit d6, Strength d4, Vigor d6
Charisma: +2; Pace: 6; Parry: 4; Toughness: 5 (+7 armor) ; ISP: 30
Skills:
Psionics 1d12
Shooting 1d6
Persuasion 1d6
Notice 1d8
Streetwise 1d8
Stealth 1d6
Knowledge (History) 1d6
Hindrances
Overconfident (Major): "Yep, I can do this."
Delusional (Minor): "If I were in charge, I could get everyone to get along."
Wanted (Minor): A fugitive from a Coalition State.
Edges
Edge: Mentalist
Edge: Attractive
Edge: Power Points (+10)
Edge: Rapid Recharge
Powers:
Armor
Greater Armor
Entangle
Greater Entangle
Telekinesis (Str 1d6)
Exalted Telekinesis (Str d12+1)
Mind Reading
Mind Walk
Telepathy
Exalted Telepathy
Illusion
Deadly Illusion
Gear
Combat Mage Armor
NG-33 laser pistol
NG-S2 Survival Pack
2 person tent, +20% water supplies
Sleeping bag
Flashlight w/knife; solar
Inertial compass (+2 to Survival to navigate)
Short range (5 mile) radio
First aid kit (+1 to healing; 3 uses)
Hunting/Fishing kit (+1 to Survival to forage)
Three ‘saw wires’
Fire starter
Survival Knife, hatchet, wooden cross
4 signal flares
Climbing kit w/30 rope
Soap and washcloth
Canteen
2 weeks rations
Credits: [roll0]x100
Iconic Framework
Arcane Background: Psionics (20 ISP, d8 psionics, 5 powers)
Expanded Awareness: Detect Arcana at will, free action
Major Psionic: 2ISP +1 psionic skill, 4ISP +2 psionic skill; x2 on ley line, 10ISP per edge
Master Psionic Edge (mega powers)
Mental Resistance: +4 to resist psionics, +4 armor vs psionics
Complication: Quirk
Complication: Enemies
Complication: Feared (-2 Charisma towards those who fear mind melters)
Hero’s Journey
Narrative Hook
Roll result 14
Description: Formerly associated with a Coalition State; fugitive now of course.
Hook:
1d20 14
Psionics
Roll result 8
Description: One power of any rank from own list (Telekinesis)
Experience & Wisdom
Roll result 11
Description: Any one Background edge (attractive)
Psionics
Roll result 11
Description: 1 power autoraises (Deadly Illusion).
Body Armor
Roll result 20
Description: Choose any one (1 - Choose any armor: Combat Mage Armor)
Hero's Journey:
4#1d20 20 8 11 11
Advances
Initial Advances: (From Hindrances): +1d Smarts, Rapid Recharge
Free Edge (Human): Mentalist
Novice 1 Advance: Power Points
Novice 2 Advance: +1d Psionics
Novice 3 Advance: ?