Top Secret: New World Order


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Having just sold my remaining copies of TS and TS:SI I can honestly say that they need to do something to shine to really compete. I think most people who back it will be die-hard fans of the system. There are so many RPGs out there that can do a good job at this type of setting. All that being said I wish them luck!
 

Went live and funded in under ten minutes or so, no less. I played plenty of Top Secret back in the day and am looking forward to seeing it brought to life again. That being said, my feelings on the RPG are pretty linked to the Cold War, overblown action movies, and Roger Moore-style, flippant, high-tech Bond films of the 80s.
 


darjr

I crit!
Me too. It's a nice way to honor the founders of the hobby, while getting cool stuff to boot. Or the other way round if you prefer.
 

JediSoth

Voice Over Artist & Author
Epic
Most of the discussion is buried in "Where are all the great spy RPGs?"

I played this new version at Gary Con in March '17, and last year, too, as a prototype system. It reminds me of a mix between Savage Worlds and a dice pool system. It runs smoothly and gives you fairly detailed characters, but doesn't get in the way of the action (contrasted to first play test I played in 2016 where it was fairly clunky and confusing). The people working on it all have a good grasp of the genre and were big fans of the original, to boot. It doesn't hurt that the original creator is back (with whom I've also played the original Top Secret).

Dice are assigned to your attributes (like in Savage Worlds), your skills, and the assets you select for the your mission also have a die assigned. When you perform an action, you take the appropriate Attribute Die + Your Skill Die + Your Asset and roll to beat Lucky 13 (w/situational modifiers that the GM has). There are also fortune points you can use to re-roll, but the PC doesn't know when their fortune will run out (so from just playing, I'm not sure how those are determined).

Assets are things like Spy gear, contacts, etc, and are chosen on a per-mission basis. Of course, the game isn't totally finalized, so something may be changed, but it felt pretty polished to me.
 


Randomthoughts

Adventurer
I've backed the KS and eagerly await the box of goodies

I'm interested in knowing how "updated" the game is in terms of technology and spy craft (if that makes sense). I still have old copies of TS/SI and JB 007 but I'm looking for something beyond the Cold War....


Sent from my iPhone using EN World
 



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