D&D 5E [IC] Creamsteak's Storm King's Thunder: Waterdeep

OOC: Which figure did Bell hit?


Bellalalalalinda nods when Gul tells her what to do. It seems that whistler hears as well.

The small gnome fires an arrow at one while the large gorilla charges towards the other.

OOC:
Whistler: Move/dash to S23.

Bell: Move to AR 13.
Fire arrow at AG6 with short bow (sharpshooter). To hit: [roll0], with [roll1] piercing damage.
 

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Davaros curses his ennemy and moves to attack one of the puppets next to Dawn.

[sblock=ooc]
Horse
I am using the stats of the base warhorse
Action: dash to y21 (Davaros mentally instructs his horse to move to y21)

Davaros Silverfist
Move: to AA19
Bonus action: cast hunter's mark on z18 puppet
Action: attack

Davaros attack 1 [roll0]
damage [roll1]+4
Hunter's mark damage [roll2]

Davaros attack 2 [roll3]
damage [roll4]+4
Hunter's mark damage [roll5]

If the puppet is still standing, Davaros will use a divine smite for [roll6]additional damage
If the puppet is still standing, he will stay put. If it falls, he will meet with his horse at Z18

Use reaction for +1 ac

HP: 52/52

AC:18

Spells:
level 1: 3/4 (-1 hunter's mark)
level 2: 2/2

Lay on hands: 29/30 remaining

Divine health: immune to diseases
Aura of protection: +3 (cha) bonus to saves, 10ft radius fo friendly creatures, must be conscious.
[/sblock]
 

OOC: That puppet was the one downed when the red one was hit. Presumably one of them next to that will do.


Davoros strikes and smites one puppet, though that doesn't seem to kill it.

The ranged puppets on the roof go towards the window. One takes a shot at Bell then. It scores a critical strike for 12 points of damage with its crossbow.

The red puppet on the roof tugs on one of its cords and starts to be pulled up towards the sky.

The gang chasing Roco scores two hits for 8 and 5 damage.

The ones attacking willow and the trolls miss.

The trolls miss.

Parties turn.
 

Attachments

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Davaros' steed comes close to him, he mounts it and the pair go to the other puppet next to Dawn.


[sblock=ooc]
Horse
I am using the stats of the base warhorse

Move: to Z18
Action: Help Davaros with attacks by harassing foes, granting advantage on first attack


Davaros Silverfist
Davaros action: attack puppet, use great weapon master on first attack

Davaros attack 1 [roll0]
Davaros attack 1 advantage [roll1]
damage [roll2]+14
Hunter's mark damage [roll3]

Davaros attack 2 [roll4]
damage [roll5]+4
Hunter's mark damage [roll6]

Move: go on horse

HP: 52/52

AC:17

Spells:
level 1: 3/4 (-1 hunter's mark)
level 2: 2/2

Lay on hands: 30/30 remaining

Divine health: immune to diseases
Aura of protection: +3 (cha) bonus to saves, 10ft radius fo friendly creatures, must be conscious.
[/sblock]
 

Willow runs to try and help the bard.

OOC: Hoping Davaros's last attack finished off the remaining puppet next to Willow. If not, I'll take the OA.

Move (Dash): S18
Action: --

[sblock=Mini stats]HP: 39/45
AC: 18

Spell slots: 1st: 3/4, 2nd: 3/3, 3rd: 2/3

Spells prepared: Bless, Cure Wounds, Command, Guiding Bolt, Healing Word, Inflict Wounds, Lesser Restoration, Spiritual Weapon, Hold Person, Prayer of Healing, Zone of Truth, Beacon of Hope, Revivify, Clairvoyance, Mass Healing Word, Spirit Guardians

Channel Divinity: 2/2

HD: 6/6 (d8)[/sblock]
 


Anxious not to let an enemy get away, Gul moved closer to the front line. Then he rapidly repeated his eldritch blast, two streaks of arcane power targeting the red creature flying up off the roof. After he did so, he looked over at the nearest troll, currently fighting a puppet, and hoped that the monster would not fly into a mindless rage.

OOC:
Note: Gul will cast Shield with a warlock slot as a reaction if he is hit by an attack (+5 to AC)

Move: forward to AF20 please

Action: Cast Eldritch Blast
[roll0]
[roll1]

[roll2]
[roll3]



[sblock=status]Gul hp 35/35 Temp.hp 7
Str +0 Dex +2, Con +1, Int +4, Wis +0(+3 Saves), Cha +2(+5 Saves)
Arcana +7, Religion +7, Investigation +7, Stealth +5 (disadvantage), Survival +3, Concentration +1
AC 13 + 3 Mirror Images AC12 (18 in armour)
Inspiration no
Concentrating:

Spells/day: 4/4 2/3
Pact Magic(1st): 2/2
HD: 4d6+2d8/4d6+2d8
http://www.enworld.org/forum/showth...ng-s-Thunder&p=6897185&viewfull=1#post6897185
[/sblock]
 


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