robus
Lowcountry Low Roller
For me the problem with Maelstrom is there isn't any clear way to exit. Sure the conch gets you there but nothing takes you back. Fine if the players wait until teleport is available but doesn't make sense for the giants without access to magic/teleport.
SKT definitely requires some playing around with it and a way for the players to get some understanding of what might be happening in the Storm King's Court. Without the ability to talk to someone in the Storm King's Court who isn't trying to kill them, players are going to have a hard time putting clues together.
Cleverly asked questions of the oracle can help. Villain monologging might help too.
Any interesting ideas to help clue the players in that there is a blue dragon in the court? This seems like a secret only 1 person knows and the players might not ask the oracle about the dragon.
I gave Iymrith blue hair as a hint to my players but they didn't make the leap. I changed her name as they already knew Iymrith's name (another silly miss by the writers to not give us her alias while in giant form) so it wouldn't be blindingly obvious.