Tony Vargas
Legend
PF certainly is open to the acquisition & application of system mastery in considerable depth. So, if 5e is substantially less open to the same, that's a point against it becoming like PF.First, this thread is about 5e becoming Pathfinder - not min/maxing. That is probably our issue right there!
Also a point against 5e becoming PF: PF is a D&D clone, 5e is actual D&D. PF may be more or less like D&D depending on the edition of D&D, but it's still the imitator. ;P
It's not like there's a formal definition or anything. But, 3.5/PF, arguably more a min-maxer/powergamer/munchkin/sytem-master/gamist/whatever paradise than 5e tries to be.intention plays some part in it. The context I am referring to is: all the decision of character creation and advancement. From my perspective, if the majority of your decisions are made to maximize some aspect of your character, to the detriment of some other aspect - then you are a min/maxer. It seems pretty simple to me.
It seems like a hollow/useless term if it is defined as anyone who has made any choice to maximize or otherwise increase the performance of some aspect of their character at any time.
Would they rather have no DM than play without them? It's not hard to find players.Why wouldn't they? it is not like players wanting feats and multiclassing are defective or inferior somehow is it? Would you rather have no players than playing with feats and Multiclassing?
Do you know which is the best game systemYes. But I can't tell you, it's a secret... ;P Also, off topic.The one you enjoy, obviously.the best playstyle and the best playing group?
A good thing to telegraph: as long as the players now enough Morse to figure it out, you'll get a group of grognards who will appreciate your campaign.DMs not wanting multiclassing telegraph that they have little tolerance for characters outside Gygaxian archetypes and no feats signals they don't like more "modern" playstyles and won't tolerate many of the innovations nor any creativity with unusual character types.
...and UA/3pp/DMsG variations on the sorcerer...Given that I like sorcerers that act quite non-traditionally -by refusing to blow stuff up- and have never been able to stand the wizards, it is in my best interest to look for DMs that allow multiclassing and feats...