AbdulAlhazred
Legend
I think you might be right about not needing every possibility![]()
Well, you touched on the most obvious one, a defender/striker switcher. That sort of overlay wouldn't need to exist for every striker concept, a couple of them would be enough. So a fighter/archer would be a very immediately obvious choice, along with a fighter/rogue type. Leaders can of course also combo well, so a fighter/leader works, as do various striker/leaders that could mostly be covered by say 2 overlays (give up uses of striker bonus for uses of leader minor heal benefit, can almost be generically written for the core classes). some sort of weapon using overlay for the wizard would be another obvious one.
TBH these might have been better alternatives than some of the more niche class designs. While I think most of the 4e classes are nice, probably HALF could have been replaced with something like this (a controller overlay on cleric replaces invoker for instance, and a striker one could replace avenger). I like the classes, but they come at a high cost when they require 100's of unique powers each.
I guess the other alternative is to just decree these things to be subclasses/builds of existing classes.