I am a fairly new DM. One of my players is a Wizard. I've never played as one so I have no idea what to think of this. He wanted to know if he could go to the Mage College in the game and request to take a look at another wizards spellbook and copy their spells. I told him he can try. He hasn't gone there yet but I think he will Saturday.
My questions are should I allow this? If I do allow it how should I handle it?
Thank you in advance!
First off, you should know that it is not easy to come to grips with the spells of D&D.
If you trust this player to work with you and the campaign, fine. But if the player might be inclined to try to take advantage of your inexperience, I really think it's best to save the Wizard class for a later campaign. Ask the player to switch to an "easier" class.
Then there's something else. Don't let yourself be talked into adding lots of spellbooks to the campaign, including this mage college of yours.
Out of game, the wizard class is perfectly balanced even if it only gets its two automatic spells per level.
In game, you should feel perfectly free to say that every Wizard guards his Spellbook jealously, and that no copying can take place.
If this annoys the player, you should probably take that as an indication he belongs to the second category above, somebody trying to take advantage of your gullibility. He is welcome to create a fighter, barbarian or ranger if he doesn't like your decision.
Above everything else, don't let yourself be talked into allowing more magic than the basic rules give the players just because "it makes sense".
"No, it makes no sense to upset the game balance," you can tell them [emoji3]
Good luck!
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