Zardnaar
Legend
In ye good olde day with Darksun instead of rolling 3d6 or 4d6 drop the lowest you rolled 5d4 or 6d4 drop the lowest.
Now I am wrking on the Kreen and Half Giants based heavily on the 2E Darksun box. This means large half giants and nasty kreen which will be more powerful than the PHB. To balance it out I was thinking that the normal races can have a bonus ASI at level 1 or roll 5d6 drop the lowest 2 for ability scores.
With racial penalties being OK as per Volos Guide to Monster the Half Giant will be large sized and perhaps have the following.
+4 strength
+2 con
-2 Int/Wis/Cha
For the large bit I am wondering if they would get the extra dice of damage like the other large races and the other races get a bonus ASI to make up for it. They would retain the 2E ability to use two handed normal weapons in one hand so they could dual wield Greatswords or whatever or use a large great sword for 3d6 damage or greataxe for 2d12 damage which is worth about half a feat IMHO (compare with Polearm master).
Probably would not use feats on Darksun to easy (healer, inspiring leader, warcaster etc). Another option would be have some new feats and approved ones from the PHB only. In that event other races would have a bonus feat level 1.
Now I am wrking on the Kreen and Half Giants based heavily on the 2E Darksun box. This means large half giants and nasty kreen which will be more powerful than the PHB. To balance it out I was thinking that the normal races can have a bonus ASI at level 1 or roll 5d6 drop the lowest 2 for ability scores.
With racial penalties being OK as per Volos Guide to Monster the Half Giant will be large sized and perhaps have the following.
+4 strength
+2 con
-2 Int/Wis/Cha
For the large bit I am wondering if they would get the extra dice of damage like the other large races and the other races get a bonus ASI to make up for it. They would retain the 2E ability to use two handed normal weapons in one hand so they could dual wield Greatswords or whatever or use a large great sword for 3d6 damage or greataxe for 2d12 damage which is worth about half a feat IMHO (compare with Polearm master).
Probably would not use feats on Darksun to easy (healer, inspiring leader, warcaster etc). Another option would be have some new feats and approved ones from the PHB only. In that event other races would have a bonus feat level 1.