The cyberninja walks among us. Highly mobile combat style, sneaky, dangerous at range (via Deadly Aim and some targeting boosts) and in melee (via Martial Arts). Future development will probably focus on defense and skills...her offense is pretty good where it is.
Name: Juno Reyes
Medium Human Infiltrator 3
Init: +6; Perception: +4 (+6 vision) (passive 14, 16 vision)
Languages: English, Spanish
Karma: 7 (1d4+1)
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AC: 18
Hardness: 2/+2
Wound Threshold: 18
Hit Points: 29
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Spd 30'
Melee +6, 1d6+4 knife or 1d6+4 unarmed (extra unarmed atk/Attack action); shock gloves Stun (15)
Ranged +8, 2d8+7 Ares Predator (doubletap) or 2d8+5 HK227 (burst/auto); -2 atk +4 dmg Deadly Aim; laser sights
Proficiency Bonus: +2
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Abilities Str 10, Dex 18, Con 12, Int 13, Wis 14, Chr 12
Talents:
Core - Improved Stealth (Adv on Stealth)
Core - Cybernetics (6 strain of cybernetics)
Core - Crafty Action (Bonus to Dash, Disengage or Hide)
Cyber - Cybernetics (6 strain of cybernetics)
3 - Skirmisher (Adv on attacks after moving 15' or more)
Feats:
B Point Blank Shot
B Martial Arts
2 Deadly Aim
3 Martial Arts Expert
Racial
- Bonus Feat
- Bonus Skill Training
- Bonus Karma
Skills:
Investigation +3
Perception +4
Athletics +2
Computer Use +3
Stealth +6
Gather Information +3
Cybernetics (12 strain)
Wired Reflexes (+2 AC/Init, adv on Dex saves, Extra 'haste' action/turn) 6
Cybereyes (Darkvision, Flare Compensation, vision enhancement) 1
Orthoskin (resistance: Piercing/Ballistic) 2
Reflex Implant 1 (+2 Dex) 3
Proficiencies
Armor: Light
Weapons: Heavy and Light Firearms, Martial and Simple
Tools: Thief's Tools, Maglock Passkey, Motorcycle, Hand Scanners
Saves: Dexterity +6, Intelligence +3
Background
Security
Equipment:
Cash: 250¥
2 sets middle-class clothes
Lifestyle: 2 months Low
Armor
Undercover Vest (AC 12+Dex, Hard 2/+2, concealable, 10lbs)
Weapons
Ares Predator, Silencer, Concealed Holster (2d8+2 ballistic, rng 50/250, 14rnd, 5lbs, smartlink)
- 100 rounds of regular ammunition and 2 extra magazine clips.
* HK 227S SMG, Concealed Holster (2d8 ballistic, autofire/burst, rng 80/400, 30rnds, 7lbs smartlink, silenced)
- 100 rounds of regular ammunition and 2 extra clips.
Combat Knife (Keen Blade, finesse, light, undermount) 1d6 pierce/slash, 1lb
Shock Gloves (finesse, holdout, light, rnds 10, touch) Stun (15)
Gear
Thieves Kit
Subvocal Microphone
Maglock Passkey kit
One basic comlink (broadcast 1, firewall 15, Int 12, Wis 10)
- Skills: Computer Use, History, Investigation, Perception and Technology.
Electronic/Radio Transition Detector (bug detector): Cost 200¥, Wt. 1 lb
Suzuki Mirage
Cost: 15,500¥ for battery
Size: Medium; Crew: 1; Passengers: 1; Cargo: 40 lbs
Modifier: +4; Speed: 90ft (180 MPH); Cover: Half
Power: Electric -16hrs on 4hr recharge
AC: 16; HD: 3; HP: 30; Hardness: 4; Threshold: 19
Abilities: Strength 18, Dexterity 18, Intelligence 12 Wisdom 10, Broadcast 2, Firewall 20; Proficiency: +2; Skills: base; Notes: Bike propulsion. Off road lose maneuver bonus with an additional -4/-8 penalty. AI Upgrade, Boost Signal +1, Increased Firewall 1, Enhanced Attributes (Strength) 1, (Dexterity) 4, Enhanced Speed 8, Hardening 1.
Contacts
Dan Cazintino - Cyberdoc
Marlon 'FuzzE' Baer - Fixer