sunrisekid
Explorer
If your campaign world had a different take on the pantheon, how do you handle the cleric class? If there are no gods, then logically there would be no clerics, possibly no paladins. Some players really like these classes but where do you draw a line between a campaign world with a certain story element and what is printed/RAW in the game manuals?
This is not meant to be a cleric-bashing thread, nor about wrong-fun, but more about campaign/story management and player buy-in. Happy to hear your opinions.
This is not meant to be a cleric-bashing thread, nor about wrong-fun, but more about campaign/story management and player buy-in. Happy to hear your opinions.