CapnZapp
Legend
I understand if you're new to the thread it's easy to think I believe 5E is the best thing since slice bread, a holy writ where every letter is sacred.You seem pretty sold on the idea of 5e being some kind of gaming panacea that all companies are obliged to mimic going forward. Perhaps you should stay in the D&D forum and begin agitating for 5.5e, rather than insisting other game companies adopt WotC's mechanics?
That's not quiiiite true... [emoji846]
But I am using 5E as shorthand for two main things. (There might be a few more I would agree belongs if mentioned)
LFQW. A very sloppy way of saying that spells and spell combos are comprehensively cleaned up. This includes huge things, not only that Wizard power is generally curtailed, but also pre-combat buffing, items that buff, levels of individual spells, alignment and getting rid of the buff-teleport sequence that made attackers always overwhelm defenders.
NPCs. Again, very broadly: the DM can just plop down a monster or NPC with little or no prep. A HUGE timesaver. Not to mention how looting gear in itself wrecked balance.
Again, I reserve the right to discuss as if everyone is in on the concepts to save time and space.
It does not mean I hate everything Pathfinder and unconditionally love everything 5E.
But it does mean I am strongly of the opinion there are a couple of fundamentals that have changed, that these are unquestionably upgrades, and that no new DnDish game should be released without them.