Zardnaar
Legend
Putting together a new campaign perhaps set on Midgard. I was planning on running Ghosts of Saltmarsh but Keoland is more of a Mediterranean climate.
From the look of it I might have a Bearfolk and Scandinavian type halfling riding a cat.
I could have the as travelers but I'm not wedded to running Saltmarsh I can switch to a different adventure.
So any ideas if running Saltmarsh in the North or otherwise running in cold lands or travelers from the cold lands. By cold I mean Scandinavia/Novgorod not the arctic.
From the look of it I might have a Bearfolk and Scandinavian type halfling riding a cat.
I could have the as travelers but I'm not wedded to running Saltmarsh I can switch to a different adventure.
So any ideas if running Saltmarsh in the North or otherwise running in cold lands or travelers from the cold lands. By cold I mean Scandinavia/Novgorod not the arctic.