D&D 4E Where was 4e headed before it was canned?

Imaro

Legend
It still leaves no ability to know what might actually be possible with the use of a skill regardless
Ok let me try this again...

Have a session zero... discuss and decide on genre, tropes, mood, theme, etc. that are the basis for the game... iron out any differences in expectations the discussion reveals... you now have some idea (even if just in a broad sense) what skills are capable of.
 

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Garthanos

Arcadian Knight
Have a session zero... discuss and decide on genre, tropes, mood, theme, etc. that are the basis for the game... iron out any differences in expectations the discussion reveals... you now have some idea (even if just in a broad sense) what skills are capable of.
Show me your presentation ;)
 


Garthanos

Arcadian Knight
What can a paragon athlete do... What can an epic historian do... What can a paragon investigator do??? What can an epic Survivalist do.
 


Eric V

Hero
I honestly think that not having everything that can possibly be done written out is a feature of the system, not a bug, so much easier to come up with something then and there rather than having to stop the game and look up the rule that rarely comes into play.

No one was asking for "everything written out" (at least, as far as I can tell); some examples for the various DCs to help guide the DM in running the game is something else.
 

Garthanos

Arcadian Knight
No one was asking for "everything written out" (at least, as far as I can tell); some examples for the various DCs to help guide the DM in running the game is something else.
Even skill powers are just forms of examples

Player facing examples which help create expectations.
 

Garthanos

Arcadian Knight
OK here I acknowledge that some people also take the player facing examples like skill powers and treat them as "all you can do" and that is problematic in a distinct way.
 

Imaro

Legend
No one was asking for "everything written out" (at least, as far as I can tell); some examples for the various DCs to help guide the DM in running the game is something else.

the minute you give "examples" you create an expectation that players look to in every campaign, irregardless if a particular DM wants it in his game or not. Again 3e Diplomancer where I can make the king hand over his kingdom to me if I roll high enough for diplomacy...
 


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