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lowkey13
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"Freeform" not just used to describe the rules directly, but instead the results of the rules. A very structured ruleset can produce very freeform play results.
...and some changes between 4e and 5e really point to a compliance with those who whined rather than a legitimate exploration of possible future D&D derived of the games better elements.
Holy crap Amber????? I found that a very inspiring one back in the day played a lot of diceless D&D with some of its thinking under the hood.As I wrote, I have streamlined the game immensely by stripping away aspects of 5e, and incorporating bits from other RPGs (such as Amber)
The argument from popularity continues to not impress me. Any more than game designers who can actually publicly claim the action economy is not important for designers to pay attention to, that does not impress me.Also... you are arguing with success
The argument from popularity continues to not impress me. Any more than game designers who can actually publicly claim the action economy is not important for designers to pay attention to, that does not impress me.
Also yes I will still like what I like and think MANY cool elements with potential from 4e were given piss poor lip service and not developed in 5e or rewound into inferior forms (like rituals).
None of this says anything about what "should" be done its about what I like
And I also think even some of the most interesting aspects of the play test were kept in an undeveloped form instead of used as a direction to accomplish more with.
Question... if non-paragon characters were able to achieve the necessary DC's would you let them succeed at the same tasks?
One more question is there a formal way laid out in the rules that prohibits non-paragon PC's from achieving paragon feats? If so what is it? If it's just DC's well @Garthanos made the argument that it's very possible for low level PC's to get extremely high skill bonuses when built for it. Assuming that's the case how do you avoid the "creep" @Manbearcat was speaking too?
Excuses like everything in the game was actually run through the players or as though play test questions are perfect at discovering things.Due to feedback from the players.
Excuses like everything in the game was actually run through the players or as though play test questions are perfect at discovering things.
Ever see how differently worded questions in polls result in seemingly diseparate results?