Here are two claims:
(1) System makes no difference to the play experience.
(2) Many people prefer the 5e play experience to the 4e play experience, just as some prefer the 4e to the 5e play experience.
I don't think both claims can be true.
If one difference between 4e and 5e is the degree of ad hocery, and the role that the GM playes in that respect, then it makes sense that some people should focus on that as a cause of the difference in experience. And there's no reason to think that this is about "toxic GMing". Did everyone who didn't like 4e have toxic GMs?
Not all people. Some people. I'm also not sure what you mean by "a broader amount of play".
If the argument is that the popularity of5e is a sign of virtue either in the system or its players, I don't see how there can be grounds for complaint that those who prefer 4e want to point to the virtues in 4e as a system or in its players. Surely no one expects 4e players to infer that, because they are in a minority, they and their preference suck!
Want to bet the vast majority of people playing 5e never played those earlier games...the vast majority of people playing 3.x had actually been playing 3.x like Moldvay/Mentzer Basic D&D
Want to bet the vast majority of people playing 5e never played those earlier games...
The very very slanted questions in the play-test were a turn off for many 4e fans they seemed intentionally so for many of us. It was upfront already planned to be a throwback
Start off with slanted polls get slanted results. Sorry you are putting the cart in front of the horse the playtest was a marketing ploy that coincided with many things beyond the nature of the game.After they figured out what the vast majority of their customers wanted
Start off with slanted polls get slanted results. Sorry you are putting the cart in front of the horse the playtest was a marketing ploy that coincided with many things beyond the nature of the game.
no... a success can happen and a marketing technique can get word out, and things sell due to many factors that have nothing to do with the products nature. Good marketing made VHS win in spite inferior tech.If it was just a ploy, it wouldn't have worked.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.