doctorbadwolf
Heretic of The Seventh Circle
And actually, if you decolor all the basic dragons, and give them no names, and just describe their abilities, habits, habitats, etc, many of them end up being fairly interesting.
I’d simply rather they be given new names, and be colored after their environs or just the imaginations of artists, and go from there.
The Metallics are all really interesting once you do this. You’ve got benevolent tyrants, kind recluses, a burrower, a swimmer, etc.
The Chromatics are just...too “correspond an element/damage type to a color” for me. Their whole thing feels like a mechanical construct instead of something thought up in world-building.
But, take away the color wheel, and describe any one of them, and you start getting the basis for a cool dragon.
A swamp dragon, who spits acid, and speaks of Doom. Well, Doom has multiple meanings, and witches often live in swamps, so ally this bastard with hags and rusalka, give it some divination abilities not available to PCs, and give it a region-level Fog Cloud effect.
I’d simply rather they be given new names, and be colored after their environs or just the imaginations of artists, and go from there.
The Metallics are all really interesting once you do this. You’ve got benevolent tyrants, kind recluses, a burrower, a swimmer, etc.
The Chromatics are just...too “correspond an element/damage type to a color” for me. Their whole thing feels like a mechanical construct instead of something thought up in world-building.
But, take away the color wheel, and describe any one of them, and you start getting the basis for a cool dragon.
A swamp dragon, who spits acid, and speaks of Doom. Well, Doom has multiple meanings, and witches often live in swamps, so ally this bastard with hags and rusalka, give it some divination abilities not available to PCs, and give it a region-level Fog Cloud effect.