Who Wants a True Blood RPG?


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What unique either about the setting or the rules?

IMO, no need to create a unique ruleset and probably not a unique enough setting that you just couldn't use something that exists already to achieve the same thing.
 


Blackrat

He Who Lurks Beyond The Veil
Yeah, as far as I could tell, True Blood seemed very much like VtM (or world of darkness) to me, with a homebrew setting that did away with clans and just gave individual discipline progression. One could make it as a setting book that is mostly fluff and about relations between different supernaturals, and then instruct to use WoD rules.
 


True Blood is a cool series, but I think it doesn't have enough world building to be the basis of an RPG. Maybe a one-off? But then I would probably go with Vampire the Masquerade, which has a much richer world to work with. There's also a Buffy the Vampire Slayer RPG, although I have no idea if it is any good (and it probably focusses on killing vampires).
 


Maxperson

Morkus from Orkus
Nope. VtM is where it is at.
Yeah. True blood had the vampires, werewolves, and fey. It even had Eric's sire achieving "golconda" without actually calling it that. It had the power structure of vampire more or less. The entire time I was watching the series, I kept thinking that it felt like I was watching a vampire game made into a show.
 

Sadras

Legend
Yeah. True blood had the vampires, werewolves, and fey. It even had Eric's sire achieving "golconda" without actually calling it that. It had the power structure of vampire more or less. The entire time I was watching the series, I kept thinking that it felt like I was watching a vampire game made into a show.

Agree! I have had the same feeling when watching John Wick (Ravnos), Fishburne (Nosferatu), Toreadors in JW 2, High Table (Inner Circle, Ventrue, Justicars), The Continental (Elysium), The Adjudicator (Archon)...etc
 

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